Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Tabletop Tavern transforms Total War's tactical skirmishes into a fast-paced indie roguelike

    June 13, 2026

    Silent Hill: Townfall is authentically scary and authentically Scottish

    June 13, 2026

    After Final Fantasy 7 Revelation wraps up, the remake's director wants to work on another JRPG: "Whether it be Final Fantasy or a different IP"

    June 13, 2026
    Facebook Twitter Instagram
    Subscribe
    Geeks Empire
    Facebook Twitter Instagram YouTube
    • Home
    • Stream

      STC Production a Grand Family Story in the Tradition of T. Williams

      January 14, 2021

      Demon Slayer: Mugen Train the Movie Will Release in the US

      January 14, 2021

      Sci-fi Television Star Summer Glau Added to Next Play Launch

      January 14, 2021

      Stranger Things: Will There be a New Season? When is it Coming Out?

      January 13, 2021

      Family Drama and Comedy Dominate Young Writers Fest

      January 13, 2021
    • Gaming
      1. TV Shows
      2. View All

      Lydia Hearst and Chris Hardwick Share Their Halloween

      January 14, 2021

      Shu Qi’s Transition: From Playboy Pin-Up to Award-Winning Actress

      January 13, 2021

      The Courier – a Spy Movie with Benedict Cumberbatch

      January 13, 2021

      Revealed: Upcoming DC Comics June 2021, Infinite Frontier & More

      January 13, 2021

      "There's nothing worse than an AI-generated pitch": Bloober, Jagex, 11 bit and indie devs on the bruising hurdle of funding a videogame prototype

      June 13, 2026

      What are we all playing this weekend?

      June 13, 2026

      I will always fear the idle genre but wizard school RPG Abracademia is more enchanting than most, with around 300 spells to learn

      June 12, 2026

      I sure hope Crimson Desert's new pet limit means I can own 100 pigeons at once, even if I'll only have 50 in camp because Pearl Abyss are cowards

      June 12, 2026
    • Celebrity
    • Movies
    • Contact
    Geeks Empire
    Home»Movies»Hollywood»Tim Cain worked 12 hour days and 7-day weeks making Fallout not because of crunch, but because "we loved what we were doing"
    Hollywood

    Tim Cain worked 12 hour days and 7-day weeks making Fallout not because of crunch, but because "we loved what we were doing"

    adminBy adminJanuary 29, 2026No Comments3 Mins Read
    Facebook Twitter Pinterest LinkedIn Reddit WhatsApp Email
    Fallout
    Share
    Facebook Twitter Pinterest Reddit WhatsApp Email

    Fallout co-creator Tim Cain has shared his memory of an average day making the original Fallout at Interplay Entertainment, revealing that he worked 70+ hour weeks simply because he and his team loved making the game that much.

    In a video shared to his official YouTube channel, Cain described a typical day as one where he woke up around 6am, fed his needy cat, and then went to work and arrived between 7 and 8am. He said he would bring the cinnamon bread he’d prepped in his bread machine the night before to the office with him, where it would inevitably be eaten by his co-workers. Amazingly, he left the recipe for the bread in the comments.

    Cain’s lunch breaks were at his house, in part because of the aforementioned needy cat who needed play time, but more importantly because he was house poor at the time and living paycheck to paycheck, and making meals at home was more affordable. Most crucially, Cain said he would then return to work until a 12-hour day was complete, at which point he would permit himself to return home, take notes on the events of the day (a big reason his channel exists today, Cain said), and then go to bed.


    You may like

    “I often drove to work in the dark and drove home in the dark,” he said. Throughout the game’s development, he would also work slightly truncated days on Saturdays, when he was joined by other developers he said were there simply to play more Fallout, an encouraging sign at the time.

    However, toward the end of Fallout’s development, a crucial period of time these days often defined by how much developers are forced to crunch in order to ship a game, Cain said he was working 12 hours a day, seven days a week.

    “I would frequently be shopping at two or three in the morning, to the point where some of the people there would recognize me,” he said. “So that’s what a typical day was like making Fallout.”

    A Typical Day Of Making Fallout – YouTube
    A Typical Day Of Making Fallout - YouTube


    Watch On

    There’s a metaphorical light in Cain’s eyes as he talks about his early days at Interplay, and indeed, he assured fans that he was working overtime on his own accord.

    Weekly digests, tales from the communities you love, and more

    “I know some of you are horrified, like, ‘that’s crunch. That’s abuse.’ All I can tell you is, no one was telling us to do this. We wanted to do it, we loved what we were doing, and we loved what we were making. I hope some of you understand that, and more-so, I hope some of you get to experience, at some point, making something that you love so much, that you devote time to it because you love it, not because you’re being made to.”

    Cain made it clear that he’s not on-board with crunch culture as it exists in 2026 game development, saying he’s “glad things have changed,” but again, there’s no denying the smile stretching across his face when he added, “That was unsustainable, but it was also absolutely incredible.”

    Time to go make some cinnamon bread.

    Fallout co-creator Tim Cain explains why he’s not making more new IPs, and it’s partly because he’s done “making other people really wealthy with my own creations”

    Games#Tim #Cain #worked #hour #days #7day #weeks #making #Fallout #crunch #quotwe #loved #doingquot1769649591

    7day Cain crunch days doingquot Fallout hour loved making quotWe Tim weeks worked
    Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
    Previous ArticleDespite all the hentai games, Nintendo won't allow episodic superhero hit Dispatch on Switch uncensored
    Next Article Despite seemingly confirming one New Vegas ending as canon, Fallout showrunner says that no, actually, that Mr. House twist still "allows for many players' experiences to have happened"
    admin
    • Website

    Related Posts

    After Final Fantasy 7 Revelation wraps up, the remake's director wants to work on another JRPG: "Whether it be Final Fantasy or a different IP"

    June 13, 2026

    Palworld 1.0 is "bigger in scale than any update" the game's gotten, but Pocketpair still isn't adding Pokemon-style Pal evolutions

    June 13, 2026

    Pokemon card resellers are ruining the hobby, but making my own Pokedex got me back in the game

    June 13, 2026

    Fallout 76's pets can finally come on your adventures, and they're completely safe – for now

    June 13, 2026

    Xbox reportedly given green light to fast-track new Fallout, as Microsoft considers spinning off business

    June 13, 2026

    Silent Hill: Townfall would be a better horror game if it had nothing to do with Silent Hill

    June 13, 2026
    Add A Comment

    Leave A Reply Cancel Reply

    Demo
    Our Picks

    After the first movie was nominated for 10 Oscars in 2025, Wicked: For Good picks up 0 nominations

    January 22, 2026

    Watching Wonder Woman 1984 with an HBO Max Free Trial?

    January 13, 2021

    Wonder Woman Vs. Supergirl: Who Would Win

    January 13, 2021

    PS Offering 10 More Games for Free, Including Horizon Zero

    January 13, 2021
    • Facebook
    • Twitter
    • Pinterest
    • Instagram
    • YouTube
    • Vimeo
    Don't Miss
    Netflix

    Tabletop Tavern transforms Total War's tactical skirmishes into a fast-paced indie roguelike

    By adminJune 13, 2026

    Tabletop Tavern embraces the tactical skirmishes of the Total War series and places them in…

    Silent Hill: Townfall is authentically scary and authentically Scottish

    June 13, 2026

    After Final Fantasy 7 Revelation wraps up, the remake's director wants to work on another JRPG: "Whether it be Final Fantasy or a different IP"

    June 13, 2026

    FF7 Remake trilogy’s ending was mapped out from the start, and Hamaguchi says he’s ‘confident’ in it

    June 13, 2026

    Subscribe to Updates

    Get the latest creative news from SmartMag about art & design.

    About Us
    About Us

    Your source for the lifestyle news. This demo is crafted specifically to exhibit the use of the theme as a lifestyle site. Visit our main page for more demos.

    We're accepting new partnerships right now.

    Email Us: info@example.com
    Contact: +1-320-0123-451

    Our Picks

    After the first movie was nominated for 10 Oscars in 2025, Wicked: For Good picks up 0 nominations

    January 22, 2026

    Watching Wonder Woman 1984 with an HBO Max Free Trial?

    January 13, 2021

    Wonder Woman Vs. Supergirl: Who Would Win

    January 13, 2021
    Recent Posts
    • Tabletop Tavern transforms Total War's tactical skirmishes into a fast-paced indie roguelike
    • Silent Hill: Townfall is authentically scary and authentically Scottish
    • After Final Fantasy 7 Revelation wraps up, the remake's director wants to work on another JRPG: "Whether it be Final Fantasy or a different IP"
    • FF7 Remake trilogy’s ending was mapped out from the start, and Hamaguchi says he’s ‘confident’ in it
    • Palworld 1.0 is "bigger in scale than any update" the game's gotten, but Pocketpair still isn't adding Pokemon-style Pal evolutions
    Facebook Twitter Instagram Pinterest
    • Home
    • Movies
    • TV Shows
    • Gaming
    © 2026 . Designed by WPfastworld.

    Type above and press Enter to search. Press Esc to cancel.