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Browsing: worked
Subnautica 2 devs were glad it worked out after all the scary headlines about delays, but they weren't paying much attention anyway
Up until Subnautica 2 released in May, the writing on the wall was making the aquatic survival game look like…
Solo Leveling season 3 is "actively" being worked on, Crunchyroll president says, and its creators will "hopefully" announce something soon
It’s been over a year since Solo Leveling season 2 ended, and Crunchyroll president Rahul Purini has finally given fans…
Sonic co-creator Yuji Naka is "the most miserable person I have ever worked with," says former Sega VP
Mike Fischer, former Sega of America vice president of entertainment marketing, recalls working with Sonic co-creator Yuji Naka, and not…
The Mandalorian and Grogu villain actor Jonny Coyne "mostly" worked with Brendan Wayne on the Star Wars movie, but met "lovely" Pedro Pascal at the premiere
The Mandalorian and Grogu brings back Jonny Coyne’s mysterious Imperial warlord from his brief appearance in the Shadow Council scene…
"There are people who couldn't believe what we had done": How Civilization 7's devs worked with players to get its huge Test of Time overhaul right
Sid Meier’s Civilization 7 is turning a page. Last year, the strategy game launched with a bold vision – tackling…
"Gabe really had a great vision": Steam became a PC gaming cornerstone because Valve built a community with "stickiness," says Nightdive chief who worked on GameStop's Steam competitor
Before Valve cemented Steam as a go-to PC gaming destination, way back in the primordial days of digital distribution, GameStop…
Oblivion Remastered studio worked on Fallout season 2, so you might as well toss them Fallout 3 and New Vegas remasters too, Bethesda
Virtuos has only recently started to become a familiar name to gamers thanks to its work on lavish visual upgrades…
Whistle director says he's "never known chemistry" like Sophie Nelisse and Dafne Keen's in the new queer supernatural horror: "It worked so perfectly"
New horror movie Whistle may give the Final Destination franchise a run for its money when it comes to elaborate…
Fantasy MMO from husband-and-wife duo who worked on formative games like EverQuest and Asheron's Call leaves Steam early access after 8 years: "Let the next chapter begin"
Project: Gorgon, the old-school fantasy MMO that launched in Steam Early access back in 2018, finally has its big 1.0…
Tim Cain worked 12 hour days and 7-day weeks making Fallout not because of crunch, but because "we loved what we were doing"
Fallout co-creator Tim Cain has shared his memory of an average day making the original Fallout at Interplay Entertainment, revealing…