Subscribe to Updates
Get the latest creative news from FooBar about art, design and business.
Browsing: quotWe
Andy Serkis confirms Viggo Mortensen won't return as Aragorn in Lord of the Rings: The Hunt for Gollum: "We are recasting the role"
Just one day after Elijah Wood hinted at it, Andy Serkis has confirmed that Viggo Mortensen will not be reprising…
Elder Scrolls Online will feel like an entirely new MMO, with Sea of Thieves-style naval combat, solo dungeons, revamped PvP, and an exciting return to Skyrim underway: "We still want to do new zones"
The Elder Scrolls Online is going to look a whole lot different soon, with the 2026 roadmap finally coming to…
Project Hail Mary directors showed off an "embarrassing" 225-minute cut to fellow filmmakers and received blunt feedback: "We thought everything was charming"
Project Hail Mary directors Phil Lord and Chris Miller say they screened a 225-minute cut of the film… and that…
"We love punching Nazis," Jeronimo Barrera says. That's why Nekome: Nazi Hunter is all about killing them
“Nekome is a very powerful word,” game director Jeronimo Barrera tells me. “It’s vengeance: spiritual revenge.” Revenge is, perhaps, the…
As Arc Raiders gets stale for some, lead dev says players "reaching the end of our content" are a top focus: "We want more for them"
Ahead of the March 31 Arc Raiders Flashpoint update, some longtime players seem to be drifting away from the game…
Former Diablo devs left in limbo after $65,000 in fake Kickstarter pledges overwhelm new ARPG Darkhaven: "We are taking a few more days to consider the best course of action"
Former Diablo and Diablo 2 devs have been left panicked after a crush of fake Kickstarter pledges came for their…
Baldur's Gate 3 writer says the RPG's reputation system exists because Larian can't just let players "break" party members: "We would be working on the game forever"
If there’s one aspect of Baldur’s Gate 3 that players undeniably love, it’s the RPG’s companion system – one that’s…
"We try to lean in on the things where our idea of what Starfield should be aligns with the feedback that's coming in from folks who get the game": How community feedback helped Bethesda shape Starfield's biggest updates
Given the noise that has existed around Starfield since it launched on PC and Xbox Series X in 2023, it…
"We have no desire to be a media empire," says Palworld publishing head, but Pocketpair would be stupid to let the survival game die out
Pocketpair isn’t trying to turn Palworld into a “media empire,” according to the company’s head of publishing and communications John…
10 years later, one of the only live-service horror games still standing learned how to win the "hellish" attention war: "We didn't create a live game. We created a game that sort of lived"
It doesn’t matter if they’re AAA or indie; third-person or first-person; dystopian, militaristic, or horror, live-service games keep meeting Highguard’s…