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Microsoft goes back to Xbox and ditches Microsoft Gaming as new leaders admit "players are frustrated" with the console and pricing: "We have to be honest about where we are"
Microsoft Gaming is changing its name back to Xbox as new leadership admits its losing players to languishing console features,…
"We need to adjust our pricing" – The cost of the Meta Quest 3 and 3S is rising by up to $100, and that plays right into Valve's hands if the Steam Frame ever launches
Meta has announced that, following months of layoffs of its VR workforce, it’s raising the price of its VR headsets.…
30 years on, Metal Slug's arcade action and stylish visuals owe Studio Ghibli a debt: "We were very much inspired by Hayao Miyazaki's book, Daydream Note"
Although now easily available thanks to several mainstream re-releases, Metal Slug has long been a focal point for the hardcore.…
Arc Raiders makes huge Expedition changes, bonus skill points now free but earned by dealing damage: "We want expeditions to be fun and not an endless grind"
Arc Raiders developer Embark Studios has taken a sledgehammer to the game’s soft-wipe Expeditions, removing the poorly received money grind…
Pokemon and Palworld clone Pickmos removed from Steam: "We are revising the game to ensure a controversy-free experience"
Not even developer Pocketpair fully understands what makes its survival, monster-grabber Palworld so ridiculously successful, but it seems Pickmos creator…
Arc Raiders' killer robots aren't learning in real time, but Embark will sneak in AI upgrades based on player behavior: "We keep trying to make the flying drones better and better"
Arc Raiders’ use of machine learning in the movements for several of its titular Arc machines has helped fuel conspiracy…
Bethesda was so indie when the Elder Scrolls launched that the devs packaged and shipped the RPG themselves: "We were in the loading dock and we learned how to assemble boxes, inserts and use the heat gun"
Today, Bethesda is one of the biggest game studios in the world, responsible for some of the most notable franchises…
Skyrim and Fallout artist says Todd Howard would tell devs "we can do anything but we can't do everything," and 95% of player-reported issues were flagged internally before launch
These days, the vast majority of games ship with bugs that are later patched out, but Bethesda games in particular…
As Marathon faces the kind of cheat users Destiny 2 fans know all too well, Bungie promises "we have a zero-tolerance policy" and that anti-cheat improvements are on the way
Bungie has acknowledged the influx of cheaters in Marathon and says it’s expanding its efforts in order to better quell…
"We had everything that I've seen from Crimson Desert," former Just Cause boss says of Avalanche's cancelled fantasy open-world game
Well before Just Cause developer Avalanche lost Contraband, a co-op heist game planned as a major Xbox release, to Microsoft’s…