Call of Duty studio Treyarch has confirmed that Black Ops 1 and 2 will escape PS3 jail with new PlayStation ports coming in July.
In a Wednesday tweet that closely followed a post from fan account PlayStation Game Size, which teased incoming news for the first two Black Ops games, Treyarch says, “It’s official: the original Black Ops and Black Ops 2 are being ported to PlayStation in July, courtesy of our partners at Iron Galaxy.”
In a reply, Treyarch adds: “Both will include Campaign, Multiplayer, and Zombies.”
Iron Galaxy is a large studio with a long history as a support and co-developer between some original releases. It’s been a staple of Activision Blizzard’s lineup for a while, contributing to the likes of the Spyro Reignited Trilogy and Overwatch. It also worked on versions of Bethesda games like Fallout 76 and Skyrim, and big PlayStation games like The Last of Us or Uncharted as they came to PC. Most recently, Iron Galaxy handled Tony Hawk’s Pro Skater 3 + 4.
Treyarch’s post suggests Call of Duty: Black Ops and Black Ops 2 will receive fresh PS5 ports in July, though PlayStation Game Size indicated both PS4 and PS5 were in the works. PS4 games are supported by PS5, so both would make sense.
The studio’s wording may sound odd since the Black Ops series launched on PlayStation – that is, the PlayStation 3, third of its name – alongside PC and Xbox 360 in the 2010s. However, due to differences in backwards compatibility and legacy support, which are somewhat complicated by the new Call of Duty umbrella launcher used for modern games, the first two Black Ops entries are still stuck in PS3 jail, with no way to play them on PS5. Xbox fans can play the original 360 versions on Xbox One and Series X/S.
There are understandable questions about where these ports will be priced after all these years. Black Ops 1 still goes for $40 on Steam when it’s not on sale, for reference. If nothing else, it’s fundamentally good to see more games become more accessible and keep up with new platforms, especially some of the more formative Call of Duty installments.
Black Ops vet says his mystery PlayStation project wasn’t a live-service game, and even if Sony shutting down his studio “f***ing sucked” he reckons it’s just because “times change”.
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