
Before executive producer Todd Howard was on board with remastering classic Bethesda Game Studios RPGs, he wanted to make sure you could all play games like Morrowind and Fallout 3 as they are already.
In an interview speaking to GamesRadar+ about the future of The Elder Scrolls and Creation Engine, Howard says that he’s “warmed up on remasters” in recent years. “For a long time I was a no, no, no,” he recalls. “That is a game of its age, let’s just make sure it runs.”
“So that to me, was like, job number one – can you play them as they were?” Though Howard says the idea of remasters “kept coming up,” so the studio started with The Elder Scrolls 4: Oblivion Remastered. “Feeling like this also serves the Elder Scrolls audience that we hadn’t had this, this is good for that audience, and having a single player game and kind of this pocket of time. But there’s a million ways that that could have gone wrong,” Howard says.
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