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Browsing: Bethesda
Indiana Jones and the Great Circle is the GOTY contender that time forgot, and that's a damn shame
In many ways, it feels like the era of ‘movie games’ is over – if anything, it’s the era of…
Months after a last-minute delay, long-awaited conversion mod 'Skyblivion' is back with a new video… that doesn't move
The last time we covered Skyblivion, an arguably over-ambitious merging of The Elder Scrolls V: Skyrim and The Elder Scrolls…
Todd Howard says Bethesda is being "incredibly cautious" around AI, but sounds keen to use it for "big data tasks"
There are a handful of studios out there that, if they revealed they were using generative AI in their games,…
Todd Howard claims the ‘majority’ of Bethesda are on Elder Scrolls 6, and don’t expect ‘Starfield 2.0’ soon
Bethesda Game Studios director Todd Howard has claimed that the “majority” of the studio is currently working on The Elder…
Todd Howard says Elder Scrolls 6 is a return to "classic" Bethesda RPGs like Skyrim, Oblivion, and Fallout 4 after the "creative detour" the studio took with Fallout 76 and Starfield: "We do have a certain style that we like"
The Elder Scrolls 6 is a return to that “classic” Bethesda RPG style, says studio head Todd Howard.Appearing on today’s…
Making Fallout, Bethesda Game Studios realized "being realistic sometimes isn't fun" in games, dev says
While making its version of the post-apocalyptic wasteland in Fallout 3, developer Bethesda Game Studios stumbled upon the revelation that…
Fallout 3 had "the opposite of feature creep" because Bethesda devs "were really smart about cutting things" they knew they couldn't do
Looking back, Fallout 3 seems like a pretty modest RPG in comparison to the Bethesda Game Studios epics that came…
Bethesda made Fallout 3's VATS system to avoid competing with Call of Duty and Battlefield, taking influence from KOTOR and Burnout: "Imagine the car parts are, like, eyeballs and guts!"
Gun-based combat was one of several challenges presented by Fallout 3 for Bethesda. At the time, the studio hadn’t developed…
Post-Skyrim and pre-Fallout 4 was a glorious time at Bethesda, devs say: "When we made that game, it was like World Series Red Sox"
Bethesda Game Studios developers have reminisced about the company’s glory days following the widely successful launch of The Elder Scrolls…
These isometric screenshots of Fallout 4 make me wish Bethesda would return to the genre's roots
I enjoyed Fallout 4. It may not have that New Vegas secret sauce or be up to par with the…