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Browsing: Bethesda
Fallout co-creator "would have gone in a different direction" than Bethesda did with the RPG series, but "sales say people love what they did"
Fallout is a series that’s changed drastically since Interplay Entertainment’s original two isometric CRPGs, as Bethesda acquired the franchise and…
Todd Howard likes "to start over" on every Elder Scrolls game, and as we approach Skyrim's 15th anniversary I don't know that Bethesda needed to start over that hard
Todd Howard likes to go back to the drawing board every time Bethesda makes a new Elder Scrolls game. That…
Bethesda knows putting Switch 2's Indiana Jones on a real cart is a flex, but it still can't help but lock Fallout 4 and Oblivion Remastered to code-in-box launches
It was announced today that Fallout 4: Anniversary Edition, Oblivion Remastered, and Indiana Jones and the Great Circle are coming…
Oblivion Remastered studio worked on Fallout season 2, so you might as well toss them Fallout 3 and New Vegas remasters too, Bethesda
Virtuos has only recently started to become a familiar name to gamers thanks to its work on lavish visual upgrades…
"When you make literally billions of dollars on Skyrim," Bethesda veteran would be "shocked" if Amazon's Fallout TV show makes the studio "any money they care about"
Prime TV’s hit adaptation of Fallout is obviously the result of a collaboration between Amazon and Bethesda, the company holding…
Bethesda wants to make Fallout 76 "thicker" in 2026, and that's exactly what I was hoping to hear
I really didn’t expect this to be the case a few years ago, but Fallout 76 is by far the…
Skyrim lead thinks Starfield "would be talked about like the second coming" if a new studio made it, but "expectations were so much higher" with Bethesda
Skyrim’s lead designer Bruce Nesmith suspects that if Starfield were made by a company not called Bethesda Game Studios, it…
"We got rid of attributes in Skyrim and you know who complained? Almost nobody": Former Bethesda lead pushed for a streamlined RPG where you don't "have your head buried in menus, stats and rules"
Former Bethesda developer and Skyrim design lead Bruce Nesmith says he “led the charge” on streamlining some of the systemic…
It took Bethesda "several months" to get Fallout 3's Liberty Prime to do what he's told and stop fighting random NPCs: "It's all we're asking you to do, sir"
The mighty Liberty Prime stomps through both Fallout 3 and 4 at particular intervals, causing absolute chaos, as giant robots…
Bethesda devs love switching between The Elder Scrolls and Fallout because going from fantasy to sci-fi "keeps things fresh": "All of these things just get your creativity flowing"
While Bethesda juggles a lot of pressure these days, between working on both The Elder Scrolls 6 and whatever’s happening…