Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Spider-Noir swings through old-timey Metropolis in Marvel and DC's Spider-Man/Superman crossover

    April 4, 2026

    Indie dev sees Ubisoft fail to bring back Splinter Cell for 13 years, says fine, I'll do it myself with a "short, focused stealth" game "inspired by classic PS2-era games"

    April 4, 2026

    No Man's Sky player creates stunning underwater city reminiscent of BioShock's own Rapture, and I'm not even sure this is the same game anymore

    April 4, 2026
    Facebook Twitter Instagram
    Subscribe
    Geeks Empire
    Facebook Twitter Instagram YouTube
    • Home
    • Stream

      STC Production a Grand Family Story in the Tradition of T. Williams

      January 14, 2021

      Demon Slayer: Mugen Train the Movie Will Release in the US

      January 14, 2021

      Sci-fi Television Star Summer Glau Added to Next Play Launch

      January 14, 2021

      Stranger Things: Will There be a New Season? When is it Coming Out?

      January 13, 2021

      Family Drama and Comedy Dominate Young Writers Fest

      January 13, 2021
    • Gaming
      1. TV Shows
      2. View All

      Lydia Hearst and Chris Hardwick Share Their Halloween

      January 14, 2021

      Shu Qi’s Transition: From Playboy Pin-Up to Award-Winning Actress

      January 13, 2021

      The Courier – a Spy Movie with Benedict Cumberbatch

      January 13, 2021

      Revealed: Upcoming DC Comics June 2021, Infinite Frontier & More

      January 13, 2021

      Marathon isn't deathmatch gone wide, it's multiplayer Alien: Isolation and every other player is a xenomorph

      April 3, 2026

      What are we all playing this weekend?

      April 3, 2026

      Xenonauts 2 hits 1.0 after almost three years of early access and paves the way for mods galore

      April 2, 2026

      Warren Spector's Thick as Thieves gets a bit less interesting as it ditches PvPvE for solo and co-op play

      April 2, 2026
    • Celebrity
    • Movies
    • Contact
    Geeks Empire
    Home»Netflix»Larian boss will weigh his words "more carefully" after backlash, says criticism helped him understand why Baldur's Gate 3 "was sh*t"
    Netflix

    Larian boss will weigh his words "more carefully" after backlash, says criticism helped him understand why Baldur's Gate 3 "was sh*t"

    adminBy adminJanuary 30, 2026No Comments5 Mins Read
    Facebook Twitter Pinterest LinkedIn Reddit WhatsApp Email
    Larian boss will weigh his words "more carefully" after backlash, says criticism helped him understand why Baldur's Gate 3 "was sh*t"
    Share
    Facebook Twitter Pinterest Reddit WhatsApp Email

    Larian Studios founder and CEO Swen Vincke is back again with a reconsidered second statement, following controversy around his previous post discussing the way games are critiqued. Larian shot from a respected developer with a suite of beloved RPGs to its name into videogame megastardom with the launch of Baldur’s Gate 3. Naturally, that means all eyes are on the studio – and Vincke – as it works on new project, Divinity. In his follow-up message, he stresses that he sees “great value in criticism,” but admits his initial take “didn’t land as well as I’d intended.”

    “I really need to learn to weigh my words more carefully,” the Baldur’s Gate 3 director writes in a lengthy new post. “I genuinely was trying to make a constructive argument but phrased it poorly. It’s been bugging me so let me try again. My point wasn’t that I have an issue with criticism. My point was that it doesn’t need to be hurtful. In my honest opinion that creates alienation between people who have the same hobby and essentially all want the same thing: better games. Constructive criticism really has [a] higher impact.”

    Alongside this new statement, Vincke deleted one post from his previous thread, stating that it was being pulled out of context. The now-removed paragraph read, “Sometimes I think it’d be a good idea for critics to be scored, Metacritic-style, based on how others evaluate their criticism. I like to imagine it would encourage a bit more restraint. The harsh words do real damage. You shouldn’t have to grow [a] callus on your soul just because you want to publish something.”

    YouTube Thumbnail

    Vincke emphasizes that he wasn’t speaking to negative opinions of “good games that are being mutilated to turn them into money machines,” adding, “that obviously causes a lot of frustration because it makes the games worse. I’ve been fairly vocal about my thoughts on that and will continue to rant against those responsible because they devalue something I care about deeply.”

    Instead, Vincke says his thoughts were on “those who truly care about their craft and want to continuously improve what they’re making.” He explains that he’s seen some developers stop reading critiques and comments after being affected by “hurtful packaging of criticism,” distancing themselves from their audience and losing “all the good bits they can get from feedback.

    “Not to say that their reaction isn’t understandable,” Vincke continues. “Continuing to engage after repeated written or verbal abuse requires growing a lot of calluses on your soul. Some callus is fine. Too much and you risk becoming desensitized. Personally I got my first threats of violence in 2009, all because I was trying to make something fun and failed in that person’s opinion. There’s been a long list of things thrown at me since.”

    Baldur's Gate 3 boss Swen Vincke:

    Vincke says it took him a long while to learn how to deal with the more vicious and unpleasant responses. “These days, I still read the hurtful comments, but I focus mainly on the constructive opinions. They’re the ones that helped shape BG3’s success.” He also stresses that “contrary to what’s been written, I have a great deal of respect for game critics. Over the years, my job brought me in contact with many of them and I hope they felt that during the many chats we had.

    “Respect doesn’t mean agreement but I appreciate what they bring to the table.” Vincke notes that Larian has “many ex-reviewers” on the team and that they’re “my first port of call whenever I work on something for too long and can’t tell if it’s good any more.” I still get a little smile on my face whenever Larian senior writer Kevin VanOrd shows up, because I grew up enjoying his work at GameSpot. He was one of the first people to put Demon’s Souls on my radar, back when the wider audience still didn’t really understand why it worked.

    Vincke says his squadron of former critics at Larian is invaluable in figuring out what needs fixing. “Often they will tell me that what I made was shit, but they’ll phrase it such that it helps me understand why it was shit.” He adds, “the same goes for some public reviews of our games. A few were genuinely formative and had a real impact because they pointed out things we were overlooking.”

    Baldur's Gate 3 boss Swen Vincke:

    “I consider us lucky that those reviewers took the time to think through why something wasn’t working because, by listening to them, we avoided making the same mistake twice. So yes, I see great value in criticism and our development history should reflect that. It’s the packaging I was trying to comment about. Didn’t land as well as I’d intended so hopefully this helps.”

    It’s certainly a more nuanced read, and in some ways highlights how easily social media causes discussions to escalate because of its emphasis on throwing opinions out into the ether without letting them fully form. As the head of such a prolific studio, Vincke’s words are always going to be in the spotlight. But the sentiment of delivering feedback without resorting to insults and threats is one I’d love to see more people take to heart.

    Baldur’s Gate 3,Larian Studios,DivinityBaldur’s Gate 3,Larian Studios,RPG,Early Access,Divinity#Larian #boss #weigh #words #quotmore #carefullyquot #backlash #criticism #helped #understand #Baldur039s #Gate #quotwas #shtquot1769779789

    backlash Baldur's Gate 3 Baldur039s boss carefullyquot criticism Divinity Early Access Gate helped Larian Larian Studios quotMore quotwas RPG shtquot understand weigh words
    Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
    Previous ArticleA Nintendo Direct is reportedly coming next week, dedicated to Partner games
    Next Article More than half of gamedev professionals see GenAI as harmful, according to GDC’s latest survey
    admin
    • Website

    Related Posts

    Blighted, the cannibal Soulslike Metroidvania action RPG with "psychedelic Western nightmare" art, is a lot to swallow

    April 3, 2026

    InZOI boss says the success of Crimson Desert and other Korean games is "really nice to see" but Asian developers "still have a lot to learn from Western developers"

    April 3, 2026

    A State of Decay 3 playtest is finally happening, after almost two years of radio silence

    April 3, 2026

    Battlefield 6's transformative new creation tool makes Portal much more powerful: "no more compromises"

    April 3, 2026

    You can now play Black Ops 7's unique co-op extraction mode for free

    April 3, 2026

    Apex Legends system requirements 2026

    April 3, 2026
    Add A Comment

    Leave A Reply Cancel Reply

    Demo
    Our Picks

    After the first movie was nominated for 10 Oscars in 2025, Wicked: For Good picks up 0 nominations

    January 22, 2026

    Watching Wonder Woman 1984 with an HBO Max Free Trial?

    January 13, 2021

    Wonder Woman Vs. Supergirl: Who Would Win

    January 13, 2021

    PS Offering 10 More Games for Free, Including Horizon Zero

    January 13, 2021
    • Facebook
    • Twitter
    • Pinterest
    • Instagram
    • YouTube
    • Vimeo
    Don't Miss
    Hollywood

    Spider-Noir swings through old-timey Metropolis in Marvel and DC's Spider-Man/Superman crossover

    By adminApril 4, 2026

    Marvel and DC are in the midst of a series of crossovers bringing together the…

    Indie dev sees Ubisoft fail to bring back Splinter Cell for 13 years, says fine, I'll do it myself with a "short, focused stealth" game "inspired by classic PS2-era games"

    April 4, 2026

    No Man's Sky player creates stunning underwater city reminiscent of BioShock's own Rapture, and I'm not even sure this is the same game anymore

    April 4, 2026

    It's the start of the month and Prime Video has added loads of new movies: here are the 3 I recommend you watch this weekend (April 3–April 5)

    April 3, 2026

    Subscribe to Updates

    Get the latest creative news from SmartMag about art & design.

    About Us
    About Us

    Your source for the lifestyle news. This demo is crafted specifically to exhibit the use of the theme as a lifestyle site. Visit our main page for more demos.

    We're accepting new partnerships right now.

    Email Us: info@example.com
    Contact: +1-320-0123-451

    Our Picks

    After the first movie was nominated for 10 Oscars in 2025, Wicked: For Good picks up 0 nominations

    January 22, 2026

    Watching Wonder Woman 1984 with an HBO Max Free Trial?

    January 13, 2021

    Wonder Woman Vs. Supergirl: Who Would Win

    January 13, 2021
    Recent Posts
    • Spider-Noir swings through old-timey Metropolis in Marvel and DC's Spider-Man/Superman crossover
    • Indie dev sees Ubisoft fail to bring back Splinter Cell for 13 years, says fine, I'll do it myself with a "short, focused stealth" game "inspired by classic PS2-era games"
    • No Man's Sky player creates stunning underwater city reminiscent of BioShock's own Rapture, and I'm not even sure this is the same game anymore
    • It's the start of the month and Prime Video has added loads of new movies: here are the 3 I recommend you watch this weekend (April 3–April 5)
    • New MMO rebuilding 2008's AdventureQuest Worlds cleverly becomes 164,000,000% funded on Kickstarter by asking for $1 and raising $1.6 million
    Facebook Twitter Instagram Pinterest
    • Home
    • Movies
    • TV Shows
    • Gaming
    © 2026 . Designed by WPfastworld.

    Type above and press Enter to search. Press Esc to cancel.