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Browsing: quotwas
"The timing is impossible to ignore": Stop Killing Games says Ubisoft attended "invitation-only" meeting with EU Commission ahead of response to campaign sparked by The Crew shutdown, but it "was not invited"
Stop Killing Games, the movement that hopes to see a future in which developers can’t just take games offline and…
Slay the Spire 2 patches are half as frequent as the first game's because doing weekly updates "was a lot of work so it really sucked"
Slay the Spire 2 maker Mega Crit has stopped patching its hit roguelike every single week because an update cadence…
Clair Obscur: Expedition 33 lead "was crossing fingers" the RPG wouldn't win Game of the Year because he was rooting for other "super creative games" instead
You’d think that most game developers would be rooting for their own work to win a Game of the Year…
Doom co-designer still has the real chainsaw that inspired the OG FPS's iconic weapon, even though it leaks oil and "was kept in a bowl at the id offices"
Doom set the standard for every FPS game that would follow, and its lineup of iconic weapons is a big…
Cyclops star James Marsden says that Hugh Jackman "was missed" on the set of Avengers: Doomsday, but no one believes that Wolverine won't appear
The Avengers: Doomsday cast list is supersized, but one person who is missing from the roster is Hugh Jackman’s Wolverine.While…
"We got there in the end": No Man's Sky dev says sorry "it took so long" to add customizable ships to the Switch 1 version, but optimizing things enough "was a difficult technical challenge"
No Man’s Sky’s recent Remnant update added a whole host of exciting stuff from a gravity gun to a spider…
Cyberpunk 2 lead says first-person POV "was better" for Cyberpunk 2077, as third-person is "for more defined characters" like The Witcher 3's Geralt and God of War's Kratos
The first-person perspective CD Projekt Red employs in Cyberpunk 2077 works pretty well – and a large reason why, according…
"Was it worth it? Not really": Arc Raiders martyr spends "2 months and 300 hours" on ultra-rare achievement only 14 other people have managed to secure, and it was awful
Hard work can be necessary, but have you considered the fact that working hard is also horrible? One Arc Raiders…
Larian boss will weigh his words "more carefully" after backlash, says criticism helped him understand why Baldur's Gate 3 "was sh*t"
Larian Studios founder and CEO Swen Vincke is back again with a reconsidered second statement, following controversy around his previous…