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A UK judge has denied a request from a group of fired Rockstar employees to continue to be paid while their legal case is ongoing.Late last year, the developer dismissed over 30 staff across its offices in the UK and Canada, stating only that they were let go due to “gross misconduct”.The Independent Workers’ Union of Great Britain (IWGB) alleged that the employees were fired by the Take-Two company because they were part of an IWGB Game Workers Union channel on Discord and were either union members or attempting to organise a union at Rockstar.Rockstar denied the claim, saying the…
Viggo Mortensen has a surprise pick for his favorite Lord of the Rings moment: "It's such a beautiful scene"
Aragon actor Viggo Mortensen has revealed his surprise pick for his favorite Lord of the Rings trilogy scene – mostly because it has “no effects” and “no imaginary monsters.”So, was it Aragorn’s dramatic (and instantly iconic) opening of the doors at Helm’s Deep? His coronation in Return of the King? Apparently not.Speaking to Empire on the 25th anniversary of The Lord of the Rings: The Fellowship of the Ring’s release, Mortensen says the moment of Boromir’s death – one of Sean Bean’s most iconic on-screen demises – “maybe” ranks above all else. You may like “That scene, I have to…
Fired GTA 6 devs suffer setback in legal fight against Rockstar as UK court denies request for interim relief
GTA 6 developers fired by Rockstar last year on the charge of leaking information about the upcoming game have been denied interim relief, as they and their allies at the Independent Workers’ Union of Great Britain begin their legal case against the company for alleged union-busting. Interim relief is a legal mechanism whereby dismissed employees get short-term emergency financial help from their employer. The IWGB requested last week that a UK employment tribunal grant interim relief to 31 fired Rockstar employees. Had the request been granted, the ousted workers would have been put back on Rockstar’s payroll and had any…
New Age of Empires game reportedly in development and starting from scratch with a major change, insider claims
I feel like everyone has an Age of Empires story. Mine is playing the second instalment on the library computer, alternating between the best RTS game of my childhood and the shiny action of Runescape as I waited for my parents to finish work. I still have a soft spot for the series despite not playing the third or fourth game at all. That may change, and a whole new generation of players might be introduced to the iconic warfare simulators, as reports suggest that a new game might be on the way. The information comes from prominent industry source…
Fallout narrator and Hollywood legend Ron Perlman says he joined the RPG franchise for "$40 and a sandwich," wondered "why?" after being informed there was more than one game
Legendary actor – and one of the most impressive chins in Hollywood – Ron Perlman has narrated nearly every Fallout game since the first RPG released in 1997, and he couldn’t care less. It was a decision he made when he was hungry.”They gave me $40 and a sandwich,” Perlman says about agreeing to assist Interplay with Fallout in the ’90s in a recent episode of The Joe Vulpis Podcast. “A year-and-a-half later, I get a call, ‘Hey, you remember Fallout?’ ‘No.’ ‘Well, there’s a second one.’ I go, ‘Why?'”A stunned Perlman was informed the game – which sold a…
Ubisoft once toyed with a "hidden" Assassin's Creed character creator that let you pick your ancestor from "millions"
Ubisoft’s Assassin’s Creed Unity almost had a ‘character creator’ system that would have seen you choosing an ancestor from a database of millions of people, rather than being thrust into the riding boots of Scarlet Pimple-esque nobleman Arno Dorian. The idea was broadly to give each player a unique perspective on the complexities of the French Revolution. According to former creative director Alexandre Amancio, this character creation system dates back to a time when the developers were weighing up two versions of the game, one of them far more co-op focussed. Ultimately, they rolled with a more…
Before the hype around Arc Raiders and the disappointment leading up to Marathon, Hunt: Showdown was the extraction shooter to play. Since its launch in 2018, I’ve been hunting bounties, shaking my aim all over the place because of anxiety, and then inevitably dying and finding myself back to square one. After seven years of updates and counting, it’s in a great spot and remains exhilarating to play, and you can grab it for its lowest price ever in this limited-time bundle. After a re-launch that cemented it as one of the best FPS games, it is now called Hunt:…
Stranger Things VFX director says they went through "maybe 100 looks" before settling on Vecna's final form – and some early designs appear to be Hellraiser-inspired
The Stranger Things documentary has arrived – and it’s here to remind us how much scarier Vecna could’ve looked on screen.In the documentary, VFX Art Director Michael Maher Jr. explains that the team went through “maybe 100 different looks” for Vecna (played by Jamie Campbell Bower), including one that is pretty clearly Cenobite-inspired (specifically the Cenobite known as Chatterer, who only communicates through the clicking of his teeth) (via WhatsOnNetflix). Another design sees him wearing a cloak, which is maybe a little on the nose, given the Grim Reaper of it all (i.e. Vecna bringing about the end of everyone’s…
As we stumble into what increasingly looks like a hardware-unfriendly 2026, RAMnarök shows no signs of petering out. As tech giants continue hoarding memory chips to build their AI farms, and suppliers gleefully jack up their prices in turn, consumer-grade RAM is still laughably expensive – and SSDs, most of which also need these in-demand chips, are seeing some nasty inflation as well. I bring this up now, when storage prices began climbing back in November, because the past week has been particularly fucked, vis-à-vis the kind of SSDs you’d want in a modern games PC. Keepa, Amazon-tracking the browser…
Ubisoft reveals a hardcore Realism Mode for The Division 2, and a new version of the first game is on the cards too
The Division franchise’s tenth anniversary celebrations are almost upon us, and that would make 2026 an important, poignant year to begin with. But it seems Ubisoft is going all in for this momentous occasion. Just last week, we had the series’ executive producer, Julian Gerighty, talking about The Division 2’s upcoming Survivors mode and even commenting on the scope of The Division 3 – a game I now feel like we may see initial glimpses of this year. However, there’s even more on the way, as at the FPSDay X event in Japan, Ubi unveiled an anniversary event for The…