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How do you beat Dybbuk in Mewgenics? Getting to the Boneyard is tough enough; you have to tramp through the Sewers, then make your way through the treacherous Junkyard before you can even set foot in the diabolical resting place. Things aren’t always as straightforward as they seem here in the Bonyard, and none moreso than the big boss: Dybbuk. Each of the Mewgenics locations poses a different challenge and a different threat. The Desert, for instance, nerfs your healing and wears you down over the journey, while the Junkyard has many sharp objects, as you would imagine, and its…
Shutao Iida, the veteran game developer best known for his work on the Castlevania and Bloodstained series, has passed away at the age of 52.Iida was diagnosed with pancreatic cancer in September 2024, and died on February 10 as a result of the illness.A statement from Iida’s family was posted on his official X account, confirming his death.“Shutaro, known as the Curry Sage, who had been battling illness for some time, passed away on February 10 due to pancreatic cancer,” the statement read.“We deeply appreciate the kindness shown to him during his lifetime and respectfully announce his passing. Shutaro’s adventure…
Despite being one of the fathers of FPS, Doom co-creator John Romero's true love is World of Warcraft: "I lived in that game every day for five years"
Despite revolutionising the FPS genre with the likes of Wolfenstein 3D, Doom co-creator John Romero’s greatest love appears to be World of Warcraft.Speaking to PC Gamer, Romero dived deep into the games on his PC. He revealed that his most-played game is none other than Blizzard’s iconic MMO, saying, “I have probably 3,000-plus hours in WoW.” Romero explains, “I lived in that game every day for five years. Six hours usually, every day. And then weekends were as long as I could stay awake.”As for where the obsession came from, Romero notes that “I was making an MMO at the…
It's "hard to push innovation" in racing games compared to other genres, reckons Star Wars: Galactic Racer creative director
Star Wars: Galactic Racer, Fuse Games’ take on offroad speeder rushes in a galaxy far, far, away, sounds more and more up my alley every time I hear about it. That’s no different in a freshly published interview with Fuse founder Matt Webster and creative director Kieran Crimmins, which sees the pair chat about boost mechanics which sound a lot like the environmental temperature-sensitive system from PS3 racer Motorstorm: Pacific Rift. The pair also made some interesting points when asked why they went for a more traditional track racer rather than an open world one with this game, and whether…
What are the Marathon Server Slam dates? Almost a year after its less than impressive closed alpha, Bungie’s finally ready to let the world get its hands on Marathon. Tau Ceti is a very different arena now, and this time everyone’s invited to push Marathon’s updated systems, as well as its servers, to the limit. As the name implies, a Server Slam is Bungie’s way of ensuring that you won’t be stuck in networking purgatory when the Marathon release date rolls around. It’s also a great opportunity to check out the FPS game for free, before deciding whether or not…
The main goal of Mewgenics is to send your legion of furry felines far from home to find food, and they can go pretty far.As your cats clear through each new area in Mewgenics, they’ll return home and essentially share the lessons of the routes they took with the other cats, at which point you’ll unlock a new route beyond where you’ve been before. If you haven’t cleared Act 1 yet, it might surprise you, but there are three acts in total, and each has secret areas and enemies for you to take down.In this guide, we’re listing every area…
Jujutsu Kaisen is about to lose one of its most incisive creative minds – according to a new leak.Prominent anime leaker Myamura revealed on Twitter that series director Shouta Goshozono (AKA Gosso) will leave animation studio MAPPA after the culmination of Culling Game’s first cour in Jujutsu Kaisen season 3.There doesn’t seem to be any controversy surrounding the departure, with Goshozono seemingly finishing up his work in his agreed contract period. You may like As per Beebom, there is talk of Goshozono heading to western studio Illumination, best known for the Minions and The Super Mario Movie franchise. He will…
Mewgenics' early mods include an incompetent auto-battler that shamelessly mimics my playstyle, more cat hoarding, and good poop
“You will get anywhere between a fairly surgical battle with the more simple moves and synergies, to a downright-drunken-disaster run. [They] act with basically zero understanding of enemy mechanics, no regard for their ability order, and they couldn’t give less of a damn about tile hazards.” This is a section taken from the description of a mod which turns Mewgenics into an auto-battler, but turning the controls over to an AI chessmaster. That AI chessmaster just happens to play almost exactly like I have in my seven hours with it thus far.
If you're wondering what Bloodlines 2 could have been, an iconic VTM modder has discovered new cut content
It’s well known that Vampire The Masquerade Bloodlines 2 had a messy development. Publisher Paradox removed original developer Hardsuit Labs from the project in 2021, replacing it with The Chinese Room. However, the complete restart led to a messy finished product, and the game was roundly disliked on launch, including by our own die-hard VTM fan and news editor, Lauren Bergin, who gave it a middling 5/10 in her Bloodlines 2 review. However, modder Werner ‘Wesp5’ Spahl has uncovered gameplay and assets of the original concept, and it lowkey looks better than the final game. If you’re wondering where you…
Final Fantasy 7 Remake director explains why Part 3 being multiformat won’t compromise performance
The director of the Final Fantasy 7 Remake trilogy has explained in detail why making the third chapter a multiplatform release won’t result in a compromise in quality.In an interview with Automaton, director Naoki Hamaguchi was asked his opinion on certain players suggesting that the decision to develop Part 3 with Xbox Series S and Switch 2 in mind – rather than developing primarily for Sony‘s consoles and optimising at a later date – could mean the overall game may be compromised to run better on those systems.Hamaguchi replied that the decision to go multiplatform with the third game “will…