Subscribe to Updates
Get the latest creative news from FooBar about art, design and business.
Author: admin
Noah Centineo is an incredibly busy bee this year. Besides promoting Street Fighter, which is starting to gain momentum in anticipation of him taking to the screen as Ken, and Netflix nabbing his mech-sized movie, Gundam, which will see him star opposite Sydney Sweeney, he’s now headed to Thailand to get to work on John Rambo, the prequel that will explore the origins of Sylvester Stallone’s bandanna-wearing one-man-army.Bloody Disgusting reports that following the release of the recent teaser poster (see below), filming will start this week in Thailand, with the director of the Sisu movies, Jalmari Helander, calling the shots.…
In the past week, two keen cyclists I know have both ruled out getting on their bikes until March. Too cold, they say. Too wet, they say. I’m trying to put their warnings out of mind because I’ve seen a glimmer of sun and I am desperate to get on my velocipede, ride it out to Epping forest, and see some green. Maybe I’ll get five miles through the big smoke before I have to turn back because my hands have gone blue, but gosh darn it I’m going to give it the old college try.
Hamlet stars Riz Ahmed and Morfydd Clark on their "urgent and exciting" Shakespeare adaptation "We brought this visceral first-person energy to it"
Love Elizabethan-era stories about vengeful Danish princes? Then you’re in luck, because 2026 is rife with adaptations of Shakespeare’s Hamlet. Hot on the heels of awards weepie Hamnet – the ‘untold’ story of the creation of Hamlet – and just ahead of Mamoru Hosoda’s anime Scarlet – a gender-flipped riff on Hamlet set in the afterlife – comes, well, Hamlet. But despite that more down-the-middle title, the Riz Ahmed-starring movie is just as distinct as its cinematic brethren, possessing the urgency and intimacy of a David Fincher thriller.Directed by Aneil Karia (Surge) and written by Michale Leslie, it’s a Hamlet…
Return to Silent Hill is a disaster, and further proof that Hollywood still hasn't figured out how to adapt horror video games
Often, in Silent Hill 2, you need to find an item that’s inside a toilet. Typically, they’re keys, or fragments of puzzle pieces, things that you need to progress the story forward. In other words, Silent Hill 2 is a game that forces you into uncomfortable or grim situations; you have to press a button multiple times to make James Sunderland dig through the detritus, muck, and gross liquids to dig out the items you need.The point of this isn’t just for the game to gross you out, but to force agency onto you. In order to move forward, you…
Skyrim lead turned novelist says George R.R. Martin should move on from Game of Thrones entirely: "George gave his story to somebody else and they ran with it and they did an amazing job with it"
Former Skyrim lead turned novelist Bruce Nesmith has some rather contrarian advice for Game of Thrones author George R.R. Martin, who has repeatedly admitted to struggling with finishing his A Song of Ice and Fire series: Just throw in the towel, man.Having previously served as lead designer on Skyrim, Nesmith left Bethesda Game Studios and the video game industry as a whole in 2021, after which he turned to writing novels. He’s since published three books in the Loki Redeemed series as well as a three-book LitRPG series, Glory Seeker. With this considerable experience in fantasy novel writing, Nesmith commented…
"We got rid of attributes in Skyrim and you know who complained? Almost nobody": Former Bethesda lead pushed for a streamlined RPG where you don't "have your head buried in menus, stats and rules"
Former Bethesda developer and Skyrim design lead Bruce Nesmith says he “led the charge” on streamlining some of the systemic elements of The Elder Scrolls 5: Skyrim, like the attribute system that had been in Oblivion, as he wanted an RPG that didn’t result in “your head buried in menus, stats and rules”.Speaking with Press Box PR, Nesmith examines the challenge of lowering barriers to entry on long-running RPGs. Compounding complexities, both in worldbuilding and in character-building, can be exciting for longtime players but overwhelming for newcomers.”Having 52 different races, 112 different magic systems, it’s exciting for the people who’ve…
Ever since I tested it last year, the Thermalright Peerless Assassin 120 SE has been my go-to recommendation for anyone seeking a sensible, low-cost, yet still powerful CPU cooler. Making this already fantastic-value cooler even more appealing right now is a 15% off deal on Amazon, bringing it down to its lowest price yet. If you’re rocking a CPU with fewer than eight cores – yes, even the brand new AMD Ryzen 7 9850X3D – the Thermalright Peerless Assassin 120 SE will cool it just fine, and do so quietly. That’s why it’s my “best for most” choice on our…
N64 dev spent 2 years making games for the ill-fated 64DD add-on, only to have Nintendo continually say they sucked and to "start again from scratch": "It was just really degrading"
The 64DD is one of those infamous little failures that lives in a special hall of shame among Nintendo fans. This N64 peripheral launched, after many delays, at the tail end of the console’s life, received just a handful of games, and was discontinued barely a year after its debut. Still, Nintendo’s desire to see the 64DD succeed seemingly had the publisher coming down hard on the studios it had contracted to make games for the device.Released exclusively in Japan on December 11, 1999, the 64DD was a disk drive for the Nintendo 64, adding support for rewritable storage disks…
Gearbox finally wakes up with the first big Borderlands 4 update of the year and a roadmap, yet I'm still worried for its future
I love Borderlands 4, and was reminded of that when I returned to it earlier this month, so seeing Gearbox drop its first major update of 2026 along with an overhauled roadmap for the coming months is good news. There’s a boost to dedicated loot drops as you crank up UVHM ranks, a long-deserved rework for my favorite action skill in the game, and even a photo mode. Yet as we look ahead to the Pearlescent update and the game’s first Story Pack DLC, I’m still struck with a worried feeling that the FPS game is being left out in…
Legendary Japanese shooter studio was skeptical of Sony's PS1, but not for the same reason as everybody else: "I don't want to work with them because they've got beards"
There are many reasons why I’ve decided to keep to myself instead of making a new friend out of a stranger, and while “I’m scared” is all the way at the top of the list, “they have a beard” sometimes comes in fifth, or like, 25th. So I can sort of relate to original Raiden studio lead Hitoshi Hamada, who found some Sony employees’ facial hair extraordinarily off-putting 30 years ago.Localization veteran Richard Honeywood shares the anecdote with Time Extension while recalling his time with defunct Raiden developer Seibu Kaihatsu around the time of the first PlayStation. Along with “pocketing…