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Monarch: Legacy of Monsters producer says season 2's "exciting" new Titan is "something we haven't seen before"
One Monarch: Legacy of Monsters producer has teased the upcoming Titan X in season 2.If, like us, you’re already monstrously excited for the next instalment of Apple’s Godzilla spin-off, then you probably don’t need much more convincing. Still, the words of producer Tory Tunnell might have you wishing you had spent the last few months in the Hollow Earth so time could run a little quicker.”It’s really exciting to launch a new monster here, and with [VFX supervisor] Sean [Konrad’s] collaboration, it feels dynamic and exciting and something we haven’t seen before,” Tunnell told SFX Magazine of the new Titan.…
After 250 hours, I keep coming back to Arc Raiders not because it's surprising, but because it's predictable
When I gave extraction shooter Arc Raiders a glowing review in November, I wasn’t certain it would keep me hooked. Two months later and I’m 250 hours deep. Despite clear flaws – and developer Embark Studio’s insistence on retaining AI-generated voice lines – I feel its pull every day, and not for the reasons I would’ve thought. I used to think what was special about Arc Raiders was that every round was different, that anything could and would happen when you met another player mid-round. What’s kept me coming back, however, is not the ways it’s surprising but the ways…
Despite being early access this Satisfactory and No Man's Sky hybrid is great, and right now its on sale
When it comes to factory automation games, I’m no genius. I lack foresight, and all of my plans go out of the window as soon as the all-too-familiar spaghetti trails become obvious. It’s a lot better if you don’t look at my Satisfactory worlds and simply pretend I’m actually good at running a factory. Even though I love both genres, I’m much better at FPS action, and somehow StarRupture combines both genres, and now I’m bad at both. Bad is a bit strong. The better term might be “horribly misorganized”. Developed by Creepy Jar, the team behind Green Hell (which,…
Nintendo veteran Hideki Konno, known for Mario Kart and Yoshi’s Island, has seemingly left after 39 years
Nintendo veteran Hideki Konno seemingly quietly left the company last year, it has emerged.As spotted by users EAD Ninja and LeoSukaze on the Famiboards forum, and verified by VGC, Konno’s Facebook page noted that he left Nintendo back in July, with no announcement or statement from either Konno or the company.Konno, aged 60, was a veteran designer and producer at Nintendo who joined the company in 1986, where he was assistant director on both Doki Doki Panic / Super Mario Bros 2 and Super Mario Bros 3, where he also worked on level design.After working as the map director and…
Gearbox "avoiding nerfs at the moment" for Borderlands 4, dodging previous balance backlash: "I wholeheartedly want to avoid ruining someone's countless hours of farming"
Gearbox is preparing a larger update for Borderlands 4 on the heels of a small weekly refresh, and associate creative director Grant Kao says players can rest easy: there are no nerfs on the way right now.”Avoiding nerfs at the moment,” Kao told an X/Twitter user who asked about “seeing a mix of buffs and nerfs” in the future. “We’re expanding the pool of new gear pretty dramatically going into the next couple content drops and I wholeheartedly want to avoid ruining someone’s countless hours of farming. The Bod is an example where we can ‘fix’ the bonus but won’t.”The…
Warframe holds a funeral for its wall-running rework, but its horror-themed new update is making up for the loss
New Warframe update The Shadowgrapher arrives in March, and it’s leaning into horror, complete with an inky new frame. Before that, however, we’ve got an overhaul for Vauban, a new look for Dagath, and a solemn goodbye to the troubled wall-running redesign. Warframe Devstream 192 brings together creative director Rebecca Ford, Digital Extremes CEO Steve Sinclair, design director Pablo Alonso, community director Megan Everett, and Soulframe lead Geoff Crookes, as we take a look at what 2026 holds for the free Steam game. There were suspicions after the long-touted Warframe overhaul didn’t make the cut in time for The Old…
I've played Warhammer for years, but sets like Kill Team: Shadowhunt flip the script enough to keep me locked in
Even with the best will in the world, it’s easy for a long-running game to grow stagnant – but no-one seems to have told Kill Team that.While it’s never going to knock Warhammer 40K off its perch and stock remains an issue, this more streamlined skirmisher continues to swing for the fences with every release. The Bheta-Decima oil rig setting may have been controversial in competitive Kill Team circles, but it gave sessions a drastically different feel and became a breeding ground for memorable moments. Hivestorm provided us with what was arguably Games Workshop’s best starter set, kicking off a…
Hold the redstone phone, Hytale is hiring automation devs, and I'm ready for Minecraft kids to make me feel like a fool
Think Hytale needs more wacky physics inventions? World-spanning shafts, deadly machines, and that sort of thing? Well, it looks as if Simon Collins-Laflamme does, too. A recent tweet from the game director behind this year’s big sandbox game explains that Hypixel Studios is now hiring automation and tinkering devs/designers. And the players are already foaming at the thought of the opportunities such a system might enable. What’s the point of a massive creative sandbox if you can’t make a functional Millennium Falcon move through the sky at a few frames per second, anyway? Just one day after asking modders to…
Some stars would jump at the chance to star opposite Rebecca Ferguson, but Chris Pratt originally considered taking a different route when it came to his latest film, Mercy.The new futuristic movie, which is led by the MCU and former Jurassic World star, sees Pratt as a police officer accused of murdering his wife. With his life on the line, our hero gets strapped to a chair and interrogated by an artificial intelligence (Ferguson), who will listen to his plea and decide whether he’s guilty or not.You’d think that after being part of the IMF team in the Mission: Impossible…
Fresh Arc Raiders roadmap promises new high-level matchmaking soon, followed by a major threat and some love for Scrappy
Hot off its complete cultural takeover in 2025, a new Arc Raiders roadmap sets the stage for the first four months of 2026, and developer Embark Studios looks to be checking all the boxes so far. Kicking off in just a few days with the Headwinds January update, we’ve got a new high-level matchmaking solution and a fresh player project to contribute to, followed by more map conditions, threats, and another Raider Deck rewards pass. There’s also the promise of a new map complete with a major Arc threat, and – most importantly of all – a Scrappy update for…