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Discord concede they mucked up their age verification system rollout, delays it, will still make some of you do it
Earlier this month, Discord said that they’d be rolling out a global age verification system to which everyone and their mother responded by saying “thank you,” except they didn’t say thank. A little bit later on, they also shared word of an experiment being run in relation to this new system and policy that involved an identity detection firm backed by a fund directed by Palantir chairman Peter Thiel called Persona, which apparently potentially stored any ID documentation you submitted to them for up to seven days. Now, after more and more pushback, Discord have put out a statement…
As Stardew Valley turns ten, ConcernedApe's life game still holds a personally important record
Everyone has their own reasons for loving Stardew Valley: the coziness, the music, the romance, the mods. Sure, I’m deeply appreciative of all those elements too – despite all the challengers that came after its launch ten years ago today, and the many more that will spring up in the future, Stardew remains one of the best life games ever made. However, there’s an even more important reason why Eric ‘ConcernedApe’ Barone’s masterpiece is one of my all-time favorites – it still holds the record as the game I’ve played the most with my wife. Sure, we’ve had our fair…
Spider-Man: Beyond the Spider-Verse producers know the hotly anticipated sequel is taking a long time: "There's no one that puts more pressure on us than ourselves"
Phil Lord and Christopher Miller, the filmmakers who are the driving force of the Spider-Verse animated movie franchise, are feeling the pressure to finish the hotly anticipated Spider-Man: Beyond the Spider-Verse, but it’s pressure they’re putting on themselves to deliver a movie that ups the ante from the first two beloved, groundbreaking films.”We put the most pressure on ourselves,” Miller tells Gizmodo. “There’s no one that puts more pressure on us than ourselves, wanting to outdo ourselves each time and see things that you haven’t seen before and make it feel like something you’ve never experienced before. And so, trying…
Styx Blades of Greed publishers Nacon file for insolvency, will "assess all possible solutions" to "protect employees and "preserve jobs"
Nacon – publishers of Styx: Blades of Greed, RoboCop: Rogue City, and Test Drive Unlimited Solar Crown – have announced that they’ve filed for insolvency. The French company say they’ve asked for “judicial reorganisation proceedings” to kick off, with the goal of finding ways to keep the business going, “protect employees, and preserve jobs” while renegotiating with creditors.
A decade on, beloved dark-fantasy ARPG Grim Dawn prepares for its "final hurrah," and it's an absolutely massive one
Grim Dawn is ten years old, and developer Crate Entertainment is celebrating by putting the final touches on its upcoming expansion, Fangs of Asterkarn. It might not have the audience of Blizzard’s behemoth, but the dark-fantasy ARPG remains one of the best games like Diablo to this day, and it’s about to get a serious upgrade. Built in the Titan Quest engine and inspired by Victorian-adjacent mythology, its world and buildcrafting absolutely stand the test of time, as evidenced by its ‘overwhelmingly positive’ 95% Steam review score. Now, the team behind it is preparing for its “final hurrah.” “It’s wild…
Modders are teaming up to make Kingdom Come: Deliverance 2 multiplayer a reality with visions for PvP and GTA-style RP, and there's an early playable version already
I could play Kingdom Come: Deliverance 2’s dice minigame all day, but imagine how much better it would be you could play it with a friend? Better yet, imagine getting a group of pals together for a large-scale, Chivalry-style brawl in Kingdom Come: Deliverance 2, or role-playing with a group of pals as people who all happen to look exactly like Henry of Skalitz? That’s a dream-like vision a team of modders are hoping to make a reality, and an early testable version is already in an encouraging state.A Poland-based modder going by Michal online first shared a proof of…
Action RPG Grim Dawn is getting a 5.5 km² expansion, a free update and shapeshifting to mark its 10th birthday
A decade on from its 1.0 launch, action-RPG Grim Dawn is getting some new Fangs of Asterkarn DLC that adds 5.5 square kilometres of in-game terrain. Picture the extra geography barrelling out of the atmosphere like a boisterous asteroid, teeming with bosses and minibosses and unique items. Look out below! The DLC will increase the size of the base game by 76%, and will be prefaced by a free update with a new scaleable UI and revised stash feature, offering dedicated crafting and components pages. My, my, Grim Dawn, you’re certainly looking sprightly and well-padded, for a Diabbler of your…
Scientists get Doom running on chips powered by 200,000 human neurons, and those clever little cells are playing it too
You’ve seen Doom run on a McDonald’s cash register. You’ve seen it run on a lawnmower. You’ve seen it run on Google’s search bar. Now you can see it running on some lab-grown brain cells fused to a microchip. Perhaps a glimpse into our distant cyborg future, the company behind some of the world’s most advanced biological computers has got a load of them not only running id Software’s iconic FPS game, but actually playing it. Not very well, mind you. This is certainly one of the wildest ‘here’s Doom running on X’ stories I’ve come across, and it’s been…
Ex Highguard developers blame "hubris" for the game's failure in new report, with studio leaders convinced they had another Apex Legends on their hands
The story of Highguard reads like a fever dream, marked by an oddly timed Game Awards trailer, surprisingly encouraging player numbers at launch, a flurry of large-scale updates, and then, just weeks after launch, the abrupt laying off of most of the development team.The game isn’t dead and in fact is still getting updates presumably from a skeleton crew, but articles that read like in memoriam notices are already starting to appear. Bloomberg’s Jason Schreier, for example, has a new report with the headline ‘The Story Behind the Failure of Highguard’, in which the veteran journalist talked to 10 former…
Look for your lost documentary making sister in an ancient fungus filled Antarctica in the walking sim horror Cryptica
Antarctica is quite possibly the perfect setting for anything remotely horror related, given its absolute remoteness. All you’ll find there are penguins, seals, and fungus, it is as no where as no where can be, of course serving as the setting for The Thing, so I guess maybe that’s there too. And soon, the tundra will be home to another piece of horror media, a psychological horror game called Cryptica “where the apocalypse is just the beginning.” Oh goody! The setup for Cryptica is, initially at least, one where you might say “oh yeah, I can see that…