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Kingdom Come: Deliverance 2's Henry actor recorded voice lines just to prevent you from cheating
I’ve sunk about 200 hours into Kingdom Come: Deliverance 2 at the time of writing, but today I learned something new about it: Henry isn’t complimenting my sick photo-taking skills just to be nice; he’s doing it to prevent me from being a dirty, rotten cheater.If you’ve played the game and tinkered around at all with its photo mode, you’ll know Henry loves to loudly comment on your pictures when you exit photo mode, sometimes alerting nearby guards you would’ve rather remained hidden from. Talking to PC Gamer, KCD2 lead designer Prokop Jirsa explains why this happens. KCD2 is a…
Hideo Kojima learns that Higgs is the world's favorite Death Stranding 2 character, but he's just glad all his children have fans
Hideo Kojima recently polled fans on their favorite Death Stranding 2 trailer, and obviously, the winner was Higgs. But while Troy Baker’s villain came out on top, he didn’t run away with the votes. Kojima himself is pretty happy about that, since he’s been pouring his heart into character creation for years and can now rest assured that all his children have their fans.If you’ve stumbled upon Tomorrow’s Nightmare in Death Stranding 2, you’ve already been asked to choose between Higgs, Rainy, Fragile, and Tomorrow. The game doesn’t really present any criteria for the choice, simply imploring you to “choose…
Valve's next Steam UI target is the Community Market, with more details and, yes, a wider layout
“Bigger,” Gabe Newell chants incessantly at Steam’s Valve UI and UX team at Valve. “Larger! More! Never stop making it bigger!” He screams. At least this is what I imagine has been happening over the past year, given the number of size related (mostly widening) changes that’s been taking place on the storefront. Today, another UI change is on the way, this time for the Steam Community Market. As explained in a blog post, the Community Market is a platform that lets people on Steam buy and sell in-game and Steam Community items to one another. “Over the…
Persona boss says it out loud: turn-based RPGs never left, it's just that "recent critically acclaimed games have brought renewed attention to them"
Clair Obscur: Expedition 33 and fellow GOTY trophy glutton Baldur’s Gate 3 before it were held up by some as a return to form for turn-based RPGs. But while they did respectively bring or reintroduce a lot of people and attention to JRPGs and CRPGs, and serve as exemplars of their genres, turn-based games never really went away or needed saving. Kazuhisa Wada, head of Persona team P-Studio at Atlus, says “what we’re calling a ‘resurgence’ may simply be the rediscovery of things that had fallen outside our field of view.”In a conversation with Game Informer, Wada admits “this might…
ConcernedApe spends 5 days a week on Haunted Chocolatier and 2 on Stardew Valley, says the new game is "a lot harder" to make
We still don’t know how long it’s going to be before Haunted Chocolatier is ready, and it seems like even Eric “ConcernedApe” Barone isn’t sure, either. Making the new game is a lot more challenging than creating Stardew Valley, according to Barone – after all, he didn’t have the legacy of one of the biggest indie hits of all time to deal with back then.Barone now tries to spend five days a week on Haunted Chocolatier and two on Stardew Valley, as he explains in a new interview with Game Informer (paid article link). “It’s kind of hard to switch…
"I just find AI to be creatively soulless": Casey Hudson on the controversial tech and Star Wars: Fate Of The Old Republic
It is, obviously, way too early to know anything that’s worth anything about Star Wars: Fate Of The Old Republic just yet. The KOTOR spiritual successor was only revealed last December, and it was one of those CG trailers that exist to build hype and to tell prospective hirees that they can apply for a job without having to worry about breaking several thousand NDAs. But one thing we can hopefully say about it? There won’t be any AI (the bad kind) found within it. Speaking in an interview with Bloomberg, Hudson first explained that he’s hoping to…
6 best new shows and movies streaming this week on Netflix, HBO Max, Disney Plus, and more (May 11–May 17)
Welcome back to our weekly guide to the best new shows and movies on streaming! On this page you’ll find our pick of the six best TV programmes and films that are available to stream over the next seven days.This week brings the return of the animated Devil May Cry series to Netflix, as well as the streaming launch of Marty Supreme on HBO Max, and the series finale of Good Omens on Prime Video. But as well as those big hitters there’s also steamy bonkbuster Rivals, plus a moving new documentary about Martin Short, and the latest Yellowstone spin-off.…
Head beneath the waves and pull up "corpses from an oil-drenched nightmare" in the ocean-fear inducing KEROGEN
I do not trust the ocean. It’s too big! There’s too much going on in that thing and oh how I pray and pray for the day that James Cameron stops messing around down there. Makes for a good horror setting though, as evidenced by the likes of BioShock, SOMA, and Iron Lung, and now KEROGEN is entering the fray for the title of “I’m not sure I can keep my eyes open while I play this” that SOMA currently holds in my heart. KEROGEN, a psychological horror where you “dredge up corpses from an oil-drenched nightmare,” pits…
Ian McKellen says he always wanted a "good speech" in X-Men, but that comic book movie speeches are limited to "pow!"
Sir Ian McKellen says comic book movie monologues are rather short in length… and that’s pretty understandable coming from an award-winning West End and Broadway actor.”I think the script has been grounded in work based on the most wonderful writing,” McKellen told the crowd at a screening for The Christophers attended by GamesRadar+. “Whether it’s Shakespeare or Marlowe or Oscar Wilde or Noel Coward or Tom Stoppard or Simon Stevens or in translation, and they express what they want to say in the most wonderful language, which is beyond those people. And I want to speak these words. Now what…
"It's expensive and it doesn't age": Why Ken Levine didn't aim for realistic graphics in BioShock, and won't for Judas either
While there has always been a portion of the games industry that’s pushed and pushed for the cutting edge of graphics, using only the prettiest polygons and most verdant vertices in their games, Bioshock director Ken Levine hasn’t got much time for graphical realism: “It’s expensive and it doesn’t age”. That’s not to say Judas, his narratively-flexible immersive sim follow up to Bioshock, will look like a dog’s dinner, rather he’s making an argument for style over photorealism.