Metal Gear Solid 2 is now approaching 25 years old, and players are still discovering things about the classic game.
Metal Gear Solid 2 is one of the PS2 titles that truly felt ‘next-gen’ when it came out, or so I’m told since I was five at the time and only cared about Crash Bandicoot. But all of the little details that make that game’s world so special are well known now – things like how the ice cubes would melt slowly if you shot the bucket at the bar, or Snake getting a cold if he stays out in the cold too long.
And yet, multiple playthroughs later (including one about a month ago), and I never knew about one hidden detail, and it looks like almost no one else did, either. “After more than 2 decades of playing MGS2, I thought I’d seen everything, then this happened”, a user on Reddit writes, sharing an extremely specific interaction that can happen towards the end of the Tanker chapter.
When Snake is making his way to the room where Metal Gear Ray is housed, there are multiple open areas you can hide in off to the side, but as has now been discovered, peeking round the corner at the approaching enemy will cause a metal pipe to fall, alerting them.
After more than 2 decades of playing MGS2, I thought I’d seen everything, then this happened. from r/metalgearsolid
The comments are just as shocked as me to find this out, with the top response saying: “Holy shit, what? Same here. This game is legendary, man.” A response adds: “I think the insane level of detail on these games, particularly MGS2 and MGS3 is often overlooked. I was absolutely blown away by MGS2 when I was a teenager playing it for the first time, and even now I think the graphics and overall environment design are unbelievable.” Meanwhile, another puts it perfectly, “This is the kind of stuff somebody posts on an online forum in 2005 and no one believes it to be real.”
And sure, a pipe falling over isn’t exactly mind-blowing stuff, but it’s just one of the myriad details that makes Metal Gear Solid as a series so beloved.
Metal Gear Solid Snake actor David Hayter didn’t understand all of Hideo Kojima’s story while recording, but says he didn’t need to: “That’s what makes Metal Gear, Metal Gear.”
Metal Gear,PS5,PS4,Nintendo Switch,Nintendo Switch 2,Xbox Series X,PC Gaming,Games,Stealth Games,Platforms,PlayStation,Nintendo,Xbox#years #Metal #Gear #Solid #players #finding #secrets #quotThis #kind #stuff #posts #online #forum #believes #itquot1781893016
