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    Home»Movies»Hollywood»"We got there in the end": No Man's Sky dev says sorry "it took so long" to add customizable ships to the Switch 1 version, but optimizing things enough "was a difficult technical challenge"
    Hollywood

    "We got there in the end": No Man's Sky dev says sorry "it took so long" to add customizable ships to the Switch 1 version, but optimizing things enough "was a difficult technical challenge"

    adminBy adminFebruary 16, 2026No Comments2 Mins Read
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    No Man's Sky screenshot shows a figure looking at a corvette flying in the distance.
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    "We got there in the end": No Man's Sky dev says sorry "it took so long" to add customizable ships to the Switch 1 version, but optimizing things enough "was a difficult technical challenge"插图

    No Man’s Sky’s recent Remnant update added a whole host of exciting stuff from a gravity gun to a spider mech, but for Switch users, the biggest win comes in the form of the Voyagers update’s customizable ships finally being available on Nintendo’s previous-generation hardware.

    Corvettes were first added to No Man’s Sky late last August, but last week’s Remnant upgrade has now brought them to Nintendo Switch, too. It’s not that Switch users have been forgotten up to this point, but as engine programmer Martin Griffiths explains, the delay is the result of a “difficult technical challenge” that the devs have clearly only just been able to solve.

    “No Man’s Sky Remnant now has Corvettes on Switch!” Griffiths celebrates in a post on Twitter. “It was a difficult technical challenge to optimize the engine enough so that these could fit in memory and render at a decent frame rate. Apologies it took so long – we got there in the end! Super proud to have helped with this.”


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    No Man’s Sky Remnant now has Corvettes on Switch! It was a difficult technical challenge to optimise the engine enough so that these could fit in memory and render at a decent frame rate. Apologies it took so long – we got there in the end! Super proud to have helped with this 🙂 pic.twitter.com/NKao1InpZyFebruary 11, 2026

    Needless to say, fans are impressed. “I assumed it wasn’t possible but it runs great!” one comments. “I’m speechless, what you’re achieving with the Switch 1 is incredible. Congratulations and thank you,” says another.

    Most excitingly, with this, the floodgates are officially open for all sorts of weird and wonderful ships to be made on Switch. When the feature first became available on other platforms, folks quickly managed to produce everything from The Lord of the Rings’ Eye of Sauron, a space forklift, to a giant Nokia phone – I’m looking forward to seeing what new creations we might see surface now that more folks can make them.

    For even more to play, be sure to check out our roundup of the best games like No Man’s Sky.

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    Hollywood

    It only took 6 years, but Xbox's open-world zombie game State of Decay 3 is back from the dead with "a series of alpha playtests" starting in May

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