Banjo-Kazooie creator Steve Mayles has given a shout-out to the fan project that has recompiled the N64 classic for PC.
Decompilation efforts have been a highlight of the 2020s, as a massive fan of retro games, with the native PC ports that have emerged from the efforts have made for incredible ways to re-experience classic games. Replaying Ocarina of Time via Ship of Harkinian made for a fantastic experience last year, and other projects like Sonic Unleashed Recompiled made a game that isn’t playable on PC at all (aside from really bad emulation) into the best version of the game.
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And shockingly – in the sense it’s taken this long to happen – a Banjo Kazooie PC port has arrived on the scene courtesy of Wiseguy. The port was confirmed via a trailer featuring characters discussing a PC port in-game.
The port supports higher framerates and resolutions (with Mumbo touting 360 frames), as well as optional quality-of-life features introduced in the 360 port of the game, like dual analog controls and music notes saving the amount collected even after you die on a level. It also features mod support, allowing players to play the beloved Banjo-Kazooie Nostalgia 64 level pack. And of course, Doom is seemingly playable in it.
Mayles took note of the mod on Twitter, producing a rhyme in classic Gruntilda style: “Recompiled, oh my word! People just love the bear and bird!” seemingly giving the project his seal of approval. But hey, if Microsoft isn’t doing anything with the franchise, someone else may as well.
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