
The Elder Scrolls 6 and long-time Bethesda Game Studios director Todd Howard apparently touches every part of the developer’s games during production, and struggles not to, in fact, according to one former Skyrim lead.
“He’s struggled throughout his entire career in this letting go process,” Skyrim lead designer Bruce Nesmith said while talking about Howard’s leadership style in an interview with Kiwi Talkz.
Article continues below
Nesmith goes on to say that the studio obviously isn’t completely blocked whenever Howard’s not around “because the games got produced on time, which is not a common thing to happen in this industry” where projects are pretty frequently delayed. Bethesda would often “have it done excellently and have it done on time, but it does mean that when he leaves, they’re going to feel it.”
Todd Howard is so well known since he’s the guy who shows up on stage or on camera every time Bethesda’s about to unleash one of its big RPGs onto the world. But it’s relatively normal for devs or otherwise to want to move on from a company after literal decades. Howard has suggested that The Elder Scrolls 6 might be his last game ever, though he’s hinted at the future of the Fallout game series more than a few times, too.
Skyrim was “the holy s*** moment” at Bethesda, says veteran Pete Hines: “You have to be concerned about us if you think you’re going to win game of the year”
The Elder Scrolls,PC Gaming,Xbox Series X,PS5,Games,RPGs,Platforms,Xbox,PlayStation#Skyrim #lead #Bethesda #quotgoing #feel #itquot #Todd #Howard #leaves #he039s #touched #development #process1776000001
