Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Podcast: How could Nintendo remake Ocarina of Time in 2026?

    April 3, 2026

    Get an exclusive first look at new Star Wars Loungefly bags inspired by Grogu, Darth Maul, and more

    April 3, 2026

    Marathon isn't deathmatch gone wide, it's multiplayer Alien: Isolation and every other player is a xenomorph

    April 3, 2026
    Facebook Twitter Instagram
    Subscribe
    Geeks Empire
    Facebook Twitter Instagram YouTube
    • Home
    • Stream

      STC Production a Grand Family Story in the Tradition of T. Williams

      January 14, 2021

      Demon Slayer: Mugen Train the Movie Will Release in the US

      January 14, 2021

      Sci-fi Television Star Summer Glau Added to Next Play Launch

      January 14, 2021

      Stranger Things: Will There be a New Season? When is it Coming Out?

      January 13, 2021

      Family Drama and Comedy Dominate Young Writers Fest

      January 13, 2021
    • Gaming
      1. TV Shows
      2. View All

      Lydia Hearst and Chris Hardwick Share Their Halloween

      January 14, 2021

      Shu Qi’s Transition: From Playboy Pin-Up to Award-Winning Actress

      January 13, 2021

      The Courier – a Spy Movie with Benedict Cumberbatch

      January 13, 2021

      Revealed: Upcoming DC Comics June 2021, Infinite Frontier & More

      January 13, 2021

      Marathon isn't deathmatch gone wide, it's multiplayer Alien: Isolation and every other player is a xenomorph

      April 3, 2026

      What are we all playing this weekend?

      April 3, 2026

      Xenonauts 2 hits 1.0 after almost three years of early access and paves the way for mods galore

      April 2, 2026

      Warren Spector's Thick as Thieves gets a bit less interesting as it ditches PvPvE for solo and co-op play

      April 2, 2026
    • Celebrity
    • Movies
    • Contact
    Geeks Empire
    Home»Movies»Hollywood»"We try to lean in on the things where our idea of what Starfield should be aligns with the feedback that's coming in from folks who get the game": How community feedback helped Bethesda shape Starfield's biggest updates
    Hollywood

    "We try to lean in on the things where our idea of what Starfield should be aligns with the feedback that's coming in from folks who get the game": How community feedback helped Bethesda shape Starfield's biggest updates

    adminBy adminMarch 21, 2026No Comments7 Mins Read
    Facebook Twitter Pinterest LinkedIn Reddit WhatsApp Email
    Starfield screenshot showing the new Anchor Point location
    Share
    Facebook Twitter Pinterest Reddit WhatsApp Email

    Given the noise that has existed around Starfield since it launched on PC and Xbox Series X in 2023, it can be all too easy to gravitate towards the divisive reaction it stirred and overlook the players who have been quietly exploring the Settled Systems all along. “You know, I think we’re still in the top 10 hours played on Game Pass,” says Tim Lamb, lead creative producer.

    It’s no secret that Bethesda Game Studios RPGs attract massive audiences – there’s a reason why 2011’s Skyrim continues to be ported to every platform under the sun, and why Fallout 4 has such a thriving Creations community still expanding the Commonwealth a decade later. But Starfield seemed to split opinion like no Bethesda game before it, with every player (regardless of their playtime) seemingly having a list of changes, additions, or suggestions equipped in their action slot at all times.

    It made me wonder how Bethesda filters through the reaction to find actionable next steps, and whether the studio is leaning on the community to help shape Starfield’s ongoing evolution or holding firm on refining its original vision for the game in relative seclusion.

    “We have our own opinions as far as things we would like to see,” says Emil Pagliarulo, studio design director. “After we release the game, we keep on playing it – we say, ‘oh, I wish this had more of X or more of Y as well.’ And then as we play more, we are also seeing what is connecting with players and what isn’t – where our thoughts align with player feedback, which reinforces our beliefs.”

    Pagliarulo uses exploration as an example, pointing towards feedback where players were invested in diving beyond the critical path but wanting for more variation and distractions. “So then we make a list of priorities: Let’s flesh out the POIs, the dungeons, the things you can find, and even all of the systems we have which manage and distribute all of that stuff across the galaxy.” You’ll find a lot of these refinements arriving in a big way as part of the Free Lanes update on April 7, 2026, although Lamb is quick to note that it’s not like Bethesda has been sitting on its hands for the last three years.

    It still amazes me how different Starfield is now compared to launch

    “It still amazes me how different Starfield is now compared to launch. We were doing an update every six to eight weeks for the first year, addressing all of these little things. But with all of those smaller things that we did, they are big and meaningful to the person who was waiting for that one thing.”

    Lamb acknowledges that the cadence of updates slowed, that the studio went quieter. “I feel like we held back a little while we were working on all of this stuff. Based on everything you’ve seen in Free Lanes, would that feel different if it had been spread out over six or eight weeks? I think there’s a certain punch to it, when you get it all together in one day.”

    Weekly digests, tales from the communities you love, and more

    Starfield screenshot

    (Image credit: Bethesda)

    “We try to lean in on the things where our vision, and our idea of what Starfield should be, aligns with the feedback that’s coming in from folks who get the game and understand it,” says Pagliarulo, “but there’s always a ton of obstacles.”

    One of those obstacles is undoubtedly the volume and velocity of feedback that Bethesda receives. “What the community or internet is experiencing is not always what we’re experiencing,” says Istvan Pely, studio art director. “You might have a streamer who is very popular and they have an issue, a thought, or maybe they want some very specific thing which is isolated to that person, but then it gets a voice and gets a lot of people around it. Then it comes back to us and we’re like, oh, we have a laundry list of stuff we need to do before we can get to that.”

    How does Bethesda filter through it all, and prioritize where it wants to make changes? “We have several vectors of intake for information, whether that’s Reddit, Discord,” says Lamb. “I will also say that I sit in on a call every week, and have since launch, where we look through all of the things that are bubbling up throughout the community. We’re always looking at how we’re doing with certain problems and how we are funnelling that up to the team, and that’s been consistent for us for the three years. So we’re always checking in on what’s on the list, and looking for things that bubble up to the threshold where something becomes really important to address.”

    Starfield screenshot

    (Image credit: Bethesda)

    Bethesda has the added challenge (or benefit, depending on your perspective) of a robust community of modders invested in making changes to the games it makes. Creations, whether they are free or paid, see invested players making refinements or overhauling entire systems. It’s something the studio keeps a close eye on. “It really is interesting, having such a robust creation system,” says Pely.

    “Sometimes we have ideas and then a creator will make something that satisfies that need for the community. We didn’t plan for it and we never knew it was coming, but are players happy with that? So are we going to do the same thing? Yeah, no.” There are some areas where Bethesda will naturally push beyond what the community has already introduced through the Creations system; as Pagliarulo mentioned earlier Free Lanes introduces more variation to exploration and POI cooldown systems, though mods have certainly tried to tackle this ground in recent years.

    Ultimately, Pely says, it’s about making the most of the time that Bethesda has to push the most meaningful updates it can. There are so many parts to Starfield – you mention a space game to 20 people and you’re going to get 20 different answers. The game has a very unique fiction with a lot of unanswered questions, so how do we deal with those for the people who want that? How do we deal with Outpost improvements for the people who want those, and so on. It really takes a lot of time to do this stuff, so we have to make smart choices and what we target and how we address things.”

    In terms of where Bethesda may take Starfield next, is any one change impossible to consider should enough people request it? “I don’t think the word ‘impossible’ is a thing we would ever say,” Lamb laughs. He points to the fact that Bethesda launched Starfield without ground vehicles, and had no intention of including them to retain a certain element of the game’s fantasy, before the community made it clear it wanted them. “Credit to Istvan, he pushed hard to get the REV-8 out there. That was something that seemed impossible.”

    “You could say the same about traveling between planets in a system,” Lamb continues, touching on deep-space travel arriving in the Free Lanes update. “And listen, I’m not going to undersell what it took to get that right, but we wanted to deliver that. There’s always a balance. We have finite time, right? We always want to say yes to our players if it aligns with the things that we agree with, or if they have played the game so much and now really want to poke into this corner or explore that thing next. That’s what helps us to decide what to work on next”


    Related News:

    RPGs,PS5,Xbox Series X,PC Gaming,Games,Platforms,PlayStation,Xbox#quotWe #lean #idea #Starfield #aligns #feedback #that039s #coming #folks #gamequot #community #feedback #helped #Bethesda #shape #Starfield039s #biggest #updates1774116305

    aligns Bethesda biggest coming community feedback folks gamequot helped idea lean quotWe shape Starfield Starfield039s that039s updates
    Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
    Previous Article"This progress will not be linear": Mega Crit outline their patching process for Slay the Spire 2 after ruffling some feathers
    Next Article My favorite Minecraft spin-off is getting a sequel, and it's coming in 2026
    admin
    • Website

    Related Posts

    Get an exclusive first look at new Star Wars Loungefly bags inspired by Grogu, Darth Maul, and more

    April 3, 2026

    Even though Maul's story continues after Shadow Lord in Solo and Rebels, it's "not necessarily a straight line," the Star Wars show's director says

    April 3, 2026

    "Marathon is gonna be Game of the Year," actor Ben Starr says, because it has Elden Ring, Baldur's Gate 3, and Clair Obscur: Expedition 33 award magnet Jennifer English

    April 3, 2026

    6 new movies and shows to watch this weekend on Netflix, Prime Video, Disney Plus, and more (April 3–April 5)

    April 3, 2026

    New Slay the Spire 2 patch gives players a pat on the back with Badges, "little reminders to let you know what was unique about each run"

    April 3, 2026

    Hunt for Gollum "doesn't have to" live up to Peter Jackson's Lord of the Rings trilogy, says Elijah Wood: "It is a side quest"

    April 3, 2026
    Add A Comment

    Leave A Reply Cancel Reply

    Demo
    Our Picks

    After the first movie was nominated for 10 Oscars in 2025, Wicked: For Good picks up 0 nominations

    January 22, 2026

    Watching Wonder Woman 1984 with an HBO Max Free Trial?

    January 13, 2021

    Wonder Woman Vs. Supergirl: Who Would Win

    January 13, 2021

    PS Offering 10 More Games for Free, Including Horizon Zero

    January 13, 2021
    • Facebook
    • Twitter
    • Pinterest
    • Instagram
    • YouTube
    • Vimeo
    Don't Miss
    Gossip

    Podcast: How could Nintendo remake Ocarina of Time in 2026?

    By adminApril 3, 2026

    This is a blog post, where VGC writers post irreverent and (occasionally) entertaining coverage of…

    Get an exclusive first look at new Star Wars Loungefly bags inspired by Grogu, Darth Maul, and more

    April 3, 2026

    Marathon isn't deathmatch gone wide, it's multiplayer Alien: Isolation and every other player is a xenomorph

    April 3, 2026

    Apex Legends system requirements 2026

    April 3, 2026

    Subscribe to Updates

    Get the latest creative news from SmartMag about art & design.

    About Us
    About Us

    Your source for the lifestyle news. This demo is crafted specifically to exhibit the use of the theme as a lifestyle site. Visit our main page for more demos.

    We're accepting new partnerships right now.

    Email Us: info@example.com
    Contact: +1-320-0123-451

    Our Picks

    After the first movie was nominated for 10 Oscars in 2025, Wicked: For Good picks up 0 nominations

    January 22, 2026

    Watching Wonder Woman 1984 with an HBO Max Free Trial?

    January 13, 2021

    Wonder Woman Vs. Supergirl: Who Would Win

    January 13, 2021
    Recent Posts
    • Podcast: How could Nintendo remake Ocarina of Time in 2026?
    • Get an exclusive first look at new Star Wars Loungefly bags inspired by Grogu, Darth Maul, and more
    • Marathon isn't deathmatch gone wide, it's multiplayer Alien: Isolation and every other player is a xenomorph
    • Apex Legends system requirements 2026
    • Alone in the Dark’s creator is crowdfunding a new Mega Drive / Genesis game with a unique controller
    Facebook Twitter Instagram Pinterest
    • Home
    • Movies
    • TV Shows
    • Gaming
    © 2026 . Designed by WPfastworld.

    Type above and press Enter to search. Press Esc to cancel.