
Ubisoft announced a massive shakeup in January which, among many other things, forces employees to spend five days a week in the office. One Ubisoft developer, 13-year Assassin’s Creed veteran David Michaud-Cromp, was publicly critical of the publisher’s decision. He’s now been fired.
As part of the restructure announcement last month, Ubisoft said it “intends to return to five days per week on site for all teams, complemented by an annual allowance of working-from-home days.” The company argued that “in-person collaboration is a key enabler of collective efficiency, creativity and success in a persistently more selective AAA market.”
“So… ” Michaud-Cromp said in a LinkedIn post last week. “Ubisoft wanna bring back 5 days in the office… because they ‘believe in collaboration’… but c’mon, we’re not completely stupid… we very well know why you want to go back to 5 days in the office…”
“Today, I was terminated by Ubisoft, effective immediately,” Michaud-Cromp writes in another LinkedIn post. “This was not my decision. I won’t be discussing internal details or circumstances.”
“Sharing feedback or opinions respectfully does not lead to a dismissal,” Ubisoft says in a statement to Kotaku. “We have a clear Code of Conduct that outlines our shared expectations for working together safely and respectfully, which employees review and sign each year. When that is breached, our established procedures apply, including an escalation of measures depending on the nature, severity, and repetition of the breach.”
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