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Browsing: years
After 21 years, GTA: San Andreas speedrunners discover a wild 31-step skip that lets you beat the original PC port in under an hour
A wild new speedrunning skip has been discovered in GTA: San Andreas’ original PC port, you know, the one that…
N64 dev spent 2 years making games for the ill-fated 64DD add-on, only to have Nintendo continually say they sucked and to "start again from scratch": "It was just really degrading"
The 64DD is one of those infamous little failures that lives in a special hall of shame among Nintendo fans.…
Black Ops 7 Season 2 is bringing some wild loadout additions, and I haven't been this scared of a scorestreak in years
Sure, you’ve already got more guns, gadgets, and gizmos than you know what to do with, but you can always…
After 16 rocky years and a terrible attempt to crowdfund a Mega Man successor, troubled Japanese studio shuts down right after redeeming itself with an incredible cozy JRPG
After a decade-and-a-half mostly filled with missteps, Japanese developer Comcept is gone. The studio, founded by veteran Capcom developer Keiji…
After 13 years, a "new version" of Final Fantasy 7 is replacing the current version on Steam, and Square Enix hasn't explained what's different
The current version of the original Final Fantasy 7 on Steam has existed since 2013, but it’s now going the…
More than a quarter of devs surveyed by GDC were laid off in the past two years, and half of them don’t have a new job
More than a quarter of game developers responding to a new survey said they were laid off in the past…
Comcept, the Mighty No 9 studio founded by Mega Man producer Keiji Inafune, has been dissolved.According to public documents uncovered…
Fantasy MMO from husband-and-wife duo who worked on formative games like EverQuest and Asheron's Call leaves Steam early access after 8 years: "Let the next chapter begin"
Project: Gorgon, the old-school fantasy MMO that launched in Steam Early access back in 2018, finally has its big 1.0…
Judas lets you "truly inhabit a character" in a way BioShock didn't, and Ken Levine says the game "spent 5 years in just R&D" to make sure NPCs respond to every choice
We’ve been waiting a long, long time to see what’s next from Ken Levine – best known as the lead…
After 2 years of campaigning, Stop Killing Games will get its final answer by July as European Commission details its "public hearing" and decision timeline
We’re closing in on the two-year anniversary for Stop Killing Games, and the campaign’s biggest effort is about to finally…