Subscribe to Updates
Get the latest creative news from FooBar about art, design and business.
Browsing: world
Mirror's Edge originally looked like "every other Unreal game" in 2008, but it literally made people sick: "Moving very fast through the world, you got simulation sickness"
In the nearly 18 years since its release, Mirror’s Edge has built a sparkling reputation for its sparkling buildings and…
Blizzard hasn't managed to crush World of Warcraft addons yet, as Midnight pre-patch shows various mods still work
World of Warcraft Midnight is, in many ways, revolutionary. It finally adds the much-requested player housing feature, bringing it in…
Every game has cheaters. However, there are varying levels of acceptability. It’s fine to motherlode on The Sims, as it’s…
In one of the least well-kept secrets of recent PC tech times, today marks the official unveiling of what is…
Code Vein 2 doesn't use generative AI because its dev values "art style" and the "cohesiveness" of its world
Code Vein 2 is right around the corner, and it’s poised to deliver both a mechanical evolution and a narrative…
I love a good ol’ fashioned product campaign. Buy a pizza, get a free Call of Duty skin (we drove…
High-octane RPG Crimson Desert has a world twice as big as Skyrim, yet its developer insists that "size doesn't matter"
If you ask me to name the game I’m most excited for this year, there’s a 50/50 chance I’ll say…
The FF14 race to world first is over as Dawntrail's final savage raid falls, and despite DDOS drama the winner is clear
The FF14 race to world first has come to its conclusion, and this time there’s nothing close about it, although…