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Browsing: work
It's not just The Witcher and Cyberpunk devs – former Dying Light lead says not properly recording work makes sequels so much harder
The Witcher 4 and Cyberpunk 2077 makers CD Projekt Red recently talked about how shoddy documentation can quickly turn the…
GTA 6 finally releasing won't lead to a Rockstar staff exodus, Take-Two boss expects: "We have a lot of work to do after the launch"
Take-Two boss Strauss Zelnick says he doesn’t anticipate there to be many changes to the Rockstar Games staff roster once…
The Boys fans can't work out what Antony Starr was talking about when he says Homelander did his most "gruesome act" in season 5
Now that The Boys season 5 is over, fans are wondering what Homelander actor Antony Starr was referring to when…
Fallout: New Vegas director's hopes for the RPG were shaped by how little time Obsidian had to work on it: "We can't set our sights on anything crazier than this"
16 years since its release, Fallout: New Vegas is widely considered an RPG masterpiece, but when looked at from within…
Slay the Spire 2 patches are half as frequent as the first game's because doing weekly updates "was a lot of work so it really sucked"
Slay the Spire 2 maker Mega Crit has stopped patching its hit roguelike every single week because an update cadence…
After 3 years of work, GTA 4 dev's sandbox game hits Steam as he has to tell people it's "completely different" from Minecraft: "For starters, no Steve"
Obbe Vermeij is best known as a Rockstar veteran who served as a technical director on the classic PS2 Grand…
Boss confirms NFL 2K revival ‘didn’t work out creatively’, 6 years after multi-game announcement
Take-Two has confirmed that a planned NFL 2K revival didn’t come to fruition, after the publisher struggled to find a…
Old School RuneScape is so old and so big that the devs are about "to run out of" a key tech resource and have to do "a bunch of work to stop the game exploding soon"
Old School RuneScape developer Jagex is fast approaching the kind of technical obstacle that, in some ways, many MMO creators…
EA CEO says 85% of the Battlefield 6 and The Sims publisher's QA work uses AI, but it's not taking jobs, it's making them: "We hire more QA people than we ever have"
In an attempt to counter the notion that EA is replacing human labor with AI, CEO Andrew Wilson says the…
‘We’re hard at work on it’: Valve says Steam Deck 2 is still in development, acknowledges ongoing Steam Deck stock issues
Valve is still developing the successor to the Steam Deck, while also trying to overcome stock shortages for the original.That’s…