Subscribe to Updates
Get the latest creative news from FooBar about art, design and business.
Browsing: weeks
Out of nowhere, the Chainsaw Man manga is ending – and its final chapter is publishing in less than two weeks
It’s official: the Chainsaw Man manga is coming to an end – and its final chapter is due to drop…
I've been interviewing devs for 13 years, and it's rare to hear someone say this about their own critically acclaimed RPG weeks after release: "Nioh 3 is a great game but it's not perfect"
Creators generally look back on their old work with a mix of fond nostalgia and unendurable cringe. Likewise, even the…
"What else are we going to do, another f***ing platformer?": Mewgenics took 15 years to dominate Steam, but its secret sauce was cooked up in just 2 weeks
Some of what makes the success of Mewgenics – a game that blew through its creators’ expectations and became the…
Highguard was reportedly secretly funded by Tencent, and if that kind of backer can't offer more than two weeks of life I don't know what hope a multiplayer FPS has in 2026
The future for Highguard does not look bright. Developer Wildlight went through mass layoffs barely two weeks after launch, and…
Hollow Knight: Silksong community crosses 4 weeks of cheering a mad lad fighting Savage Beastfly with ungodly custom rules, like doing the infamous Groal runback with every attempt
Last month, I spoke to a Hollow Knight: Silksong player who’d begun a quest to beat a version of the…
A designer has claimed that “most” of the team behind free-to-play shooter Highguard has been laid off, weeks after it…
It looks like Marvel’s Wolverine could skip this week’s PlayStation State of Play presentation.Marvel’s Wolverine is PlayStation‘s biggest first-party game…
Riot cuts 80 employees 3 weeks after League of Legends spinoff celebrates official launch: "We're reshaping the team to give 2XKO a more sustainable path"
League of Legends spinoff fighting game 2XKO just enjoyed its full, official launch on January 20 and now, just three…
Tim Cain worked 12 hour days and 7-day weeks making Fallout not because of crunch, but because "we loved what we were doing"
Fallout co-creator Tim Cain has shared his memory of an average day making the original Fallout at Interplay Entertainment, revealing…
Blizzard announces four showcases over the next two weeks for World of Warcraft, Overwatch, Hearthstone and Diablo
Blizzard has announced a series of four presentations designed to reveal its future plans for four of its biggest series.The…