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Browsing: veteran
With Stupid Never Dies, Capcom veteran Kobayashi is relishing the chance to build his bonkers zombie action game
At Capcom, Hiroyuki Kobayashi helped build franchises like Dino Crisis and Devil May Cry, as well as original games such…
Skyrim was "the holy s*** moment" at Bethesda, says veteran Pete Hines: "You have to be concerned about us if you think you're going to win game of the year"
You don’t need me to remind you about how big a deal Skyrim was (and still is) – it’s one…
"Go try that s*** in Red Dead Redemption 2": Nobody makes games like Bethesda, says studio veteran Pete Hines, so "put some respect" on Todd Howard and the Creation Engine team
The flexible and reactive sandbox that Bethesda RPGs are known for delivers a “level of freedom” that “everybody else runs…
CD Projekt Red veteran tells game devs to unionize after Epic adds 1,000 people to the layoff pile: "Collectively, we can influence things"
Workiversaries in the game industry are bittersweet these days. It’s tricky celebrating career milestones when it seems like every other…
There are few game developers quite like Lucas Pope. He created two of our favorite games of the 2010s with…
"My 20-year tenure is no longer good enough": GTA 5, Red Dead Redemption veteran says getting a job is a "toss of coin" right now when everyone is as experienced as you are
A former GTA veteran has commented on how rough it is to get work in the games industry in its…
Veteran Halo developer of 17 years accuses the studio of blacklisting, fraud, and "multiple harassment campaigns"
Halo Infinite’s art director and a developer who’s worked on the franchise for 17 years, Glenn Israel, is accusing senior…
Fallout: New Vegas devs "did a great job" of shepherding the spirit of the RPG series, Bethesda veteran admits – "in some ways better than we did"
For many Fallout fans, New Vegas represents the upper echelon of the series. Obsidian’s take on the wasteland is nuanced,…
Fallout 3's GOTY Edition was a bit of a misfire, admits Bethesda veteran, but "we've gotten better at that" ahead of the Starfield DLC
Fallout 3 artist Istvan Pely says the game’s awkward DLC integration was something Bethesda wanted to make sure it got…
Crimson Desert PR head insists the weird controls are "like riding a bike," as veteran Dishonored lead suggests it's "a rewarding mental gymnastic"
If there’s one nigh-universal point of criticism early Crimson Desert players have with the open-world game, it’s the controls. They’re…