Subscribe to Updates
Get the latest creative news from FooBar about art, design and business.
Browsing: tells
Saros aims for bite-sized 30-minute runs, and the cool-off makes you "ready for another", its game designer tells me
By admin
“The biggest goal was to make it more of an evolution,” says Saros lead game designer Abebe Tinari when I…
Saros' world-altering eclipse "has both a gameplay and narrative purpose" its game designer tells me, and it's already pulling me back into this roguelike
By admin
Saros sees Soltari Enforcer, Arjun Devraj, fighting through alien planet Carcosa to find out what happened to a lost colony,…
Pokémon Champions’ director tells us how he’s bringing Pokémon’s best-kept secret to the masses
By admin
With Pokémon Champions, director Masaaki Hoshino has a clear goal: to share his passion for competitive Pokémon battles with the…
‘It’s a different kind of anxiety’: Suda51 tells us why Romeo is a Dead Man is crucial for Grasshopper
By admin
It’s only been a short while since I last spoke to Goichi Suda (best known by his alias Suda51).It was…
Halo Master Chief actor tells AI to keep its filthy paws off of his voice: "That's where we cross a line"
By admin
Steve Downes, the iconic voice behind Master Chief from the Halo franchise, has joined the chorus of high-profile voice actors…