Subscribe to Updates
Get the latest creative news from FooBar about art, design and business.
Browsing: system
The Tomb Raider: Legacy of Atlantis system requirements are more demanding than many modern games, but should still allow most players…
Final Fantasy 7 Revelation battle system has been "perfected", Square Enix claims, as it closes out its RPG trilogy
Final Fantasy 7 Remake and Rebirth’s combat was already slick, but Square Enix is calling Final Fantasy 7 Revelation’s iteration…
League of Legends is over fifteen years old now – yes, that one hurt me, too. As a result, it…
After 26 years of RPGs, Obsidian legend Josh Sawyer admits he's still trying to make a good armor system
Current Obsidian design director and RPG veteran since the early aughts Josh Sawyer has been making games in some capacity…
Hearts of Iron 4 just turned a "dangerously shippable" idea into a new system of frontline command, with a splash of HOI 3
The next Hearts of Iron 4 DLC, ‘theater pack’ Thunder At Our Gates, is all about “the art of organizing…
The Witcher 3 system requirements are very achievable, even for older or budget gaming PCs and laptops. However, both its…
Valve commits to a reservation system for today's new batch of Steam Controller stock, which gives me a lot more hope for the launch of the Steam Machine and Steam Frame
Earlier in the week, I reported on how Valve’s new Steam Controller sold out almost immediately, and there were little…
007 First Light's License to Kill system adds nuance to its escalating action as "Bond won't shoot an unarmed man," says developer
007 First Light flexes plenty of the sly, creative problem solving IO Interactive has been building over the course of…
The Legend of Zelda and World of Warcraft shaped Fable 2's no-death system, but Peter Molyneux had to fight for it
The way Fable 2 handles death – or doesn’t, shall I say – was shaped by the developers’ experiences playing…
Final Fantasy 14's battle system planner got his start at Square Enix when he interviewed producer Yoshi-P as a journalist and "used the opportunity to ask him for a job"
Final Fantasy 14’s battle system planner, Hikaru Tamaki, has revealed the unconventional method he used to get his job at…