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No Rest for the Wicked director and Ori studio founder says you can "kick me in the balls" if you ever find a battle pass or microtransactions in a Moon Studios game "as a reminder to not join the dark side"
No Rest for the Wicked director Thomas Mahler says you can kick him in the nuts if you ever find…
Highguard studio lays off "most" of its devs, Geoff Keighley calls it "an unfortunate, brutal, and sad outcome"
Even though I’m not the biggest fan of Highguard, I still didn’t want the doomsayers’ predictions of a swift decline…
Arc Raiders boss can tell Embark's anti-cheat efforts are working because there's "an influx of people trying to get to the studio, and to me"
As with any successful multiplayer game, Arc Raiders has attracted a number of bad apples and cheaters over the last…
Hamster Corporation, the retro specialist known for the Arcade Archives series, is now adding console games to its repertoire.As revealed…
A game from the team that offended Studio Ghibli’s Hayao Miyazaki with its AI zombie animation is out next week
The company behind a famous viral clip that saw it offending animation legend Hayao Miyazaki has a game out next…
Oblivion Remastered studio worked on Fallout season 2, so you might as well toss them Fallout 3 and New Vegas remasters too, Bethesda
Virtuos has only recently started to become a familiar name to gamers thanks to its work on lavish visual upgrades…
"When you make literally billions of dollars on Skyrim," Bethesda veteran would be "shocked" if Amazon's Fallout TV show makes the studio "any money they care about"
Prime TV’s hit adaptation of Fallout is obviously the result of a collaboration between Amazon and Bethesda, the company holding…
"WE DID IT!": Highguard 5v5 is "here to stay," and players are psyched that the studio is doing what it should've done in the first place
When I played my first Highguard game last week, my literal first thought was: oh, there needs to be more…
Skyrim lead thinks Starfield "would be talked about like the second coming" if a new studio made it, but "expectations were so much higher" with Bethesda
Skyrim’s lead designer Bruce Nesmith suspects that if Starfield were made by a company not called Bethesda Game Studios, it…
Legendary Japanese shooter studio was skeptical of Sony's PS1, but not for the same reason as everybody else: "I don't want to work with them because they've got beards"
There are many reasons why I’ve decided to keep to myself instead of making a new friend out of a…