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Browsing: studio
After 22 years and 984 hours of JRPG adventures, the Trails series is finally "close to its conclusion," which is why the studio "needed to properly remake" the originals for new players
The Trails series has grown to near-legendary status among JRPG fanatics, and with good reason – it offers a uniquely…
Todd Howard says Elder Scrolls 6 is a return to "classic" Bethesda RPGs like Skyrim, Oblivion, and Fallout 4 after the "creative detour" the studio took with Fallout 76 and Starfield: "We do have a certain style that we like"
The Elder Scrolls 6 is a return to that “classic” Bethesda RPG style, says studio head Todd Howard.Appearing on today’s…
15 years on, From Up on Poppy Hill confirms my Studio Ghibli hot take: its slice-of-life movies are better than its fantasy epics
I have a confession to make: my favorite Studio Ghibli movie is almost certainly not your favorite Studio Ghibli movie.The…
Weapons director had ‘carte blanche to do whatever he wanted’ with Resident Evil movie reboot, studio CEO says
The director of the upcoming Resident Evil movie reboot was given the freedom to make whatever he wanted, the film…
Launching a new studio with former Forza Horizon and Codemaster devs is like "taking the best singers from the best boy bands in the world," says studio head
To the benefit of every racing-game fan in the world, in the early ’80s a young boy in England’s north…
Den of Wolves studio 10 Chambers confirms ‘large number’ of layoffs, including ‘several’ co-founders
GTFO and Den of Wolves developer, 10 Chambers, has announced a wave of job cuts as part of a “significant…
‘Please let us focus on making our game in peace’: Starsand Island studio confused by alleged ‘praise-bombing’ attack
The studio behind the recently released Starsand Island has taken the unusual step of calling out people ‘praise-bombing’ its game.The…
Remedy's Control Resonant "does not use generative AI content at all," but the studio isn't ruling it out for the future
Control Resonant is high on my personal wishlist, so confirmation that it’s keeping gen-AI assets out of the process is…
No Rest for the Wicked director and Ori studio founder says you can "kick me in the balls" if you ever find a battle pass or microtransactions in a Moon Studios game "as a reminder to not join the dark side"
No Rest for the Wicked director Thomas Mahler says you can kick him in the nuts if you ever find…
Highguard studio lays off "most" of its devs, Geoff Keighley calls it "an unfortunate, brutal, and sad outcome"
Even though I’m not the biggest fan of Highguard, I still didn’t want the doomsayers’ predictions of a swift decline…