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Browsing: Saros
Saros aims for bite-sized 30-minute runs, and the cool-off makes you "ready for another", its game designer tells me
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“The biggest goal was to make it more of an evolution,” says Saros lead game designer Abebe Tinari when I…
I love PlayStation’s games, but in a portfolio dominated by cinematic adventures there’s something refreshing about Saros being staunchly “gameplay…
‘I hope people say this is a bold game’: Housemarque on how Saros evolves Returnal’s punishing formula
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Was Returnal too hard? That’s a question that Housemarque, the Finnish Sony first-party studio behind Resogun, Matterfall, and Super Stardust,…
Housemarque has debuted a new gameplay trailer for Saros, which shows off the game’s permanent progression system.Saros is the follow-up…
Returnal spiritual sequel Saros lets you keep upgrades when you loop, but that just means this twitchy shooter can be challenging in brand new ways
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As Housemarque celebrates its 30th anniversary this year, it’s definitely on the up. It doesn’t feel that long ago (but…