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Browsing: reason
There’s a bit of a running joke that anything that’s ‘gamerfied’ is smothered in RGB lighting. Some find the effect…
15 years after Dark Souls, Nioh 3 devs faced the exact same design problem: "That might be one reason some people felt that the game was a little bit easier"
Confession time: I hated Dark Souls the first time I played it. This was partly because I was young and…
Overwatch streamer lost her voice for a year then reclaimed it just in time to be the actor for Anran: "Thank you for being the reason I play dps now lol"
New Overwatch hero Anran got an official reveal during Blizzard’s recent Overwatch Spotlight livestream, and it seems no one is…
Legendary Japanese shooter studio was skeptical of Sony's PS1, but not for the same reason as everybody else: "I don't want to work with them because they've got beards"
There are many reasons why I’ve decided to keep to myself instead of making a new friend out of a…
Superhero narrative adventure Dispatch has been censored on Switch and Switch 2, and players are trying to figure out who’s…
Monster Hunter Wilds sleuth has seemingly uncovered bizarre reason for performance drops: "I refused to believe what I was seeing"
Monster Hunter Wilds was one of last year’s biggest releases, and still draws in huge crowds each day. Capcom’s beast-slaying…
Elder Scrolls Online lead says Xbox's layoffs aren't the reason the MMO is switching over to smaller updates: "Seasons is not in any way a response to that"
Last week, The Elder Scrolls Online studio Zenimax Online revealed in the game’s 2026 roadmap that it’s ditching the huge,…
PvP is the reason Arc Raiders works – love it or hate it, even Embark's design lead says it "adds the spice"
When I listened to members of Embark Studios explain pre-launch why Arc Raiders was pivoting away from its original vision…
GOG's new owner says DRM makes life "more difficult" for customers, so he sees "no reason to keep it alive"
I was somewhat surprised that Witcher 3 and Cyberpunk 2077 developer CD Projekt Red decided to sell its online games…
Assassin's Creed Shadows and Mirage were both "quadruple-A games," says Ubisoft for some reason
You’d think that after the abject failure that was Skull and Bones, Ubisoft’s first so-called quadruple-A game, its developers would…