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Browsing: quotWhat
As The Elder Scrolls: Oblivion turns 20 years old, Bethesda creative lead says the RPG is "what Bethesda games are" in the "rawest form"
While Skyrim might be the meme in Bethesda’s catalog due to how often it’s been ported, to me, Oblivion is…
"What the f*** are these prices?": World of Warcraft fans question Blizzard's $7.50 trees, prompting swift discounts – but some say the MMO's new housing decor is "still comically overpriced"
The World of Warcraft community has been buzzing after Blizzard’s big Midnight release, new housing system and all – but…
"We here at Blizzard feel very lucky and happy that we're not using generative AI": World of Warcraft Midnight composer says devs are making "what we think is cool"
As major publishers and giant tech companies attempt to shove generative AI into everything, World of Warcraft Midnight’s composer counts…
"What else are we going to do, another f***ing platformer?": Mewgenics took 15 years to dominate Steam, but its secret sauce was cooked up in just 2 weeks
Some of what makes the success of Mewgenics – a game that blew through its creators’ expectations and became the…
Styx: Blades of Greed review: "What if Metal Gear Solid 5 went goblin mode? This dark fantasy open world stealth 'em up is devilishly creative"
Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the…
Fallout showrunner and producer Todd Howard on whether the TV show just changed video game canon: "What existed before, and how do you remain respectful to it?"
Fallout creator Todd Howard and showrunner Geneva Robertson-Dworet are remaining tight-lipped on whether or not Fallout season 2 confirms which…
Fallout stars Kyle MacLachlan and Annabel O'Hagan talk "peeling back the layers" of their characters in season 2's epic finale: "What are we growing here? We don't know yet"
Fallout season 2 stars Kyle MacLachlan and Annabel O’Hagan were just as surprised as we were when it came to…
"What the f***" is Markiplier's Iron Lung movie doing earning $8.9 million in one night, wonders Iron Lung dev
At least one thing in the world is at peace: the oil and water of Christophe Gans’ Return to Silent…
Despite being twice the size of Hades, Hades 2 spent half as long in Steam Early Access because its devs already knew "what needed to be in" it
Hades 2 creative director Greg Kasavin has explained how Hades 2 spent less time in Early Access than its predecessor,…
"What we wanted to depict was the figure of a young, rough-edged Musashi": Onimusha: Way of the Sword's protagonist melds a historical figure with a cinematic legend
Now into its 25th year, and a full two decades since the last entry, the Onimusha series is making a…