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Browsing: quotwe039re
Palworld publishing boss thinks "we're a few years away" from a AAA survival crafting game, and he was "super excited" for the one Blizzard canceled
Palworld’s head of publishing and communications, John Buckley, otherwise known as Bucky online, thinks AAA companies will probably borrow more…
Glen Powell promises horror fans he'll "protect" Texas Chain Saw Massacre's legacy when it comes to the A24 reboot: "We're gonna do something special with it"
After 50 years of questionable sequels and remakes, the Texas Chain Saw Massacre may finally be back in good hands.…
Riot cuts 80 employees 3 weeks after League of Legends spinoff celebrates official launch: "We're reshaping the team to give 2XKO a more sustainable path"
League of Legends spinoff fighting game 2XKO just enjoyed its full, official launch on January 20 and now, just three…
Fallout was a "B-tier side project" compared to the D&D "money teams" at Interplay, says series co-creator Tim Cain: "We're off in the corner"
There was a time when Fallout was seen as more of a cute, playtime project than the multi-bajillion-dollar IP Bethesda…
Halo: Campaign Evolved is coming to PS5 because the FPS is "best played when we have a large, healthy community" say lead devs: "We're able to honor the Halo legacy on PlayStation"
Just as Sonic the Hedgehog eventually found his way onto Nintendo hardware, Master Chief is about to make the leap…
"Cost should not inherently fill a skill gap": Arc Raiders dev admits "we're definitely a bit off on some of the cost to benefit ratios" for guns like the Bobcat and Tempest, but says all weapons have to be usable
Many of the best Arc Raiders weapons, especially rare and epic guns, feel dramatically better once you upgrade them to…
Divinity lead says "we're taking notes on all of the UI mods" for Baldur's Gate 3: "We had more improvements in mind that we just couldn't cram into our releases"
Larian Studios is peeking over the shoulders of mod makers, at least when it comes to user interface ideas, while…