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Browsing: quotthey
"They let me!": Baldur's Gate 3 writer couldn't believe the nonsense Larian allowed in flavor text
If there’s one thing I remember about Baldur’s Gate 3, it’s the amusement I got out of reading item descriptions…
EA asked former Doom dev American McGee to make his next game "'more sexy,'" so he pasted "dildos onto the head of a giant snail" and "they stopped making those requests"
I thought I’d learned a lot about American McGee’s 2011 game Alice: Madness Returns in the years since declaring the…
Pokemon Pokopia player decides Animal Crossing: New Horizons-style banishment isn't enough for their least favorite 'mons, straight-up jails them instead: "They are (mostly) comfortable"
As a daily Animal Crossing player, I’ve been enviously watching the Pokemon Pokopia community build absolutely incredible things with the…
Arc Raiders lead was surprised The Last of Us players really liked the game, "they just didn't like to have PvP all the time"
One of the most interesting slides in Arc Raiders production director Caio Braga’s GDC presentation offered a breakdown of PvP…
The first thing Arc Raiders testers told Embark after the game pivoted to PvP was "they didn't like the PvP," and they didn't feel any better about its looting: "They were not very happy"
Arc Raiders is in the awkward position of being a popular PvPvE game with some players who despise PvP but,…
"An aggressive copyright troll" spent years abusing DMCAs to turn a bizarre Japanese PC game into lost media, until "they f***ed with" preservation-focused historians with a legal team
If you’ve heard of Cookie’s Bustle, it’s likely because of a long-standing campaign to erase most traces of its existence…
Nintendo Treehouse product team makes game developers "terrified" because they don't "give a s***" about anything other than how a game plays: "They were like these alien gods"
The Nintendo Treehouse product development division seems to share the same red-nose jolliness as the rest of kid-friendly Nintendo in…
Dragon Quest 8 translator's decision to make the JRPG British English didn't go down well with Square Enix's American office: "They couldn't understand it, and they really hated it"
Ask any writer who’s used both British English and American English, and we can list a multitude of differences between…
Horses dev says Epic Games Store made "provably incorrect" comments about the banned horror game: "They have effectively ghosted us"
Horses developer Santa Ragione has called out an Epic Games executive for making what it calls “provably incorrect” comments about…
Fable's open world contains over 1,000 NPCs, much to the horror of the RPG's art team who had to make a bed for each one of them: "They need what now?"
The upcoming Fable reboot is approaching the original trilogy’s whacky life sim elements in an interesting way. Developer Playground Games…