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Browsing: quotThere
"There is a limit to progress based on price": In today's AI hardware disaster, Stellar Blade Blood Rain devs prioritize "making the game playable" for as many people as possible
Stellar Blade: Blood Rain lead and Shift Up CEO Hyung-Tae Kim echoes calls for hardware-accessible games as the studio continues…
Warframe leads join fans mourning Destiny 2: "There is no Warframe without the legacy of Bungie games"
Warframe creative director Rebb Ford and design director Pablo Alonso joined Destiny 2 fans mourning the game following the end…
"There are people who couldn't believe what we had done": How Civilization 7's devs worked with players to get its huge Test of Time overhaul right
Sid Meier’s Civilization 7 is turning a page. Last year, the strategy game launched with a bold vision – tackling…
"There was an arrogant assumption that players of shooters didn't want and wouldn't care about a story; we just didn't believe this": Go behind the scenes of Half-Life with legendary Valve designer Marc Laidlaw
It could have all gone so wrong. We know you hear that a lot in game retrospectives, but this is…
As the shadow of GTA 6 looms, Just Cause lead isn't put off by comparisons to Rockstar's goliath as he prepares to release Samson: "There are times when you want to put GTA down and pick up something else"
It’s hard to argue that 2026 isn’t GTA 6’s year as it looms on the horizon, threatening to overshadow any…
Supergirl director says there are 9 distinct worlds in the new DC movie, with 5 "original" languages spoken: "There is quite a lot of traveling involved"
Supergirl director Craig Gillespie says they’re going comic-accurate for the upcoming DC film, with Kara and Rutheye going on a…
OG Fable designer Peter Molyneux cried tears of joy watching Xbox reveal the new reboot, even though he thinks "there was a slight antiseptic feel about it"
Legendary game designer Peter Molyneux, known for pioneering the god game genre and creating the Fable series, had a profoundly…
Studio head behind Fable reboot and Forza Horizon says "there are lots of commonalities" between making an open-world racing game and an open-world action-RPG
Ralph Fulton, studio head at Playground Games, the developer behind the Forza Horizon series and the upcoming Fable reboot, discusses…
Wonder Man creators had "free rein" to develop Simon Williams, and answer whether he's an MCU mutant in hiding: "There wasn't necessarily a run of Wonder Man that they wanted to look at"
Simon Williams is Marvel’s latest leading man, with actor Yahya Abdul-Mateen II bringing the semi-obscure Avenger to life in the…
"There are going to be multiple maps coming this year": Arc Raiders dev teases 2026 roadmap, and maybe some new maps "even grander than what we've got now"
Buoyed by a launch wave that surpassed 12 million players in a few months, Arc Raiders developer Embark is preparing…