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Browsing: quotIt
"It took Anthem a very long time to admit to itself that it was a looter shooter," BioWare veteran says, which is why it was taking lessons from Diablo instead of Destiny
Heading into launch, Anthem was often called a “Destiny killer” – though that was a label assigned by press and…
A Knight of the Seven Kingdoms showrunner reveals Game of Thrones author George R.R. Martin's favorite changes from the novella: "It [was] such a rich creative experience"
George R.R. Martin isn’t always such a big fan of his books’ adaptations. He had a few choice words for…
Starfleet Academy review: "It may feel a little different to what we're used to, but this is Star Trek through and through"
Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the…
After Morrowind and Oblivion, hardcore RPG fans didn't want Bethesda on Fallout 3 – "It was surprising to us just how much hate we got"
Bethesda wasn’t always synonymous with Fallout. A certain generation of hardcore PC RPG fans resented the studio’s increasingly mainstream, console-friendly…
Smash Bros creator Masahiro Sakurai says "it can be really frustrating" working on massive games with hundreds of devs: "There is work that clearly shows your results and work that doesn't"
Masahiro Sakurai has been making games since the early ’90s, a period when even the industry’s biggest games were often…
OG Fallout creators wanted the IP when it was up for sale, but Bethesda's $6 million bid was a blowout: "It wouldn't have mattered if they heard our offer or not, because they would have laughed"
The history of the Fallout games is a complicated one, but it was Bethesda’s almost $6 million offer that ensured…