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Browsing: quotIt
N64 dev spent 2 years making games for the ill-fated 64DD add-on, only to have Nintendo continually say they sucked and to "start again from scratch": "It was just really degrading"
The 64DD is one of those infamous little failures that lives in a special hall of shame among Nintendo fans.…
Baldur's Gate 3 publishing lead says "game development runs on optimism" as the industry comes to Highguard's defense following a messy launch: "It is easy to celebrate failure"
Highguard, the new free-to-play shooter from Wildlight Entertainment, hasn’t exactly been in the limelight for a good reason the past…
Director of new zombie horror heaps praise on Danny Boyle's 28 Days Later, as he says it's "unavoidable" not to be influenced by the franchise: "It runs deep in my roots"
Zak Hilditch has heaped praise on Danny Boyle’s 28 Days Later, admitting that he found it “unavoidable” not to be…
Forza Horizon 6 looks like the pinnacle of open-world racing games, and a vibe check from Playground sold me immediately: "It really is just about driving wherever you want and exploring"
Playground Games has made a lot of great video games in the last 16 years, but nothing as astonishingly pretty…
Fallout: London lead is "really worried" Fallout 5 will use Bethesda's proprietary Creation Engine: "It needs to be overhauled somewhat"
Fallout London project lead Dean Carter hopes that Bethesda will either have given up on or overhauled the Creation Engine…
"It took Anthem a very long time to admit to itself that it was a looter shooter," BioWare veteran says, which is why it was taking lessons from Diablo instead of Destiny
Heading into launch, Anthem was often called a “Destiny killer” – though that was a label assigned by press and…
A Knight of the Seven Kingdoms showrunner reveals Game of Thrones author George R.R. Martin's favorite changes from the novella: "It [was] such a rich creative experience"
George R.R. Martin isn’t always such a big fan of his books’ adaptations. He had a few choice words for…
Starfleet Academy review: "It may feel a little different to what we're used to, but this is Star Trek through and through"
Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the…
After Morrowind and Oblivion, hardcore RPG fans didn't want Bethesda on Fallout 3 – "It was surprising to us just how much hate we got"
Bethesda wasn’t always synonymous with Fallout. A certain generation of hardcore PC RPG fans resented the studio’s increasingly mainstream, console-friendly…
Smash Bros creator Masahiro Sakurai says "it can be really frustrating" working on massive games with hundreds of devs: "There is work that clearly shows your results and work that doesn't"
Masahiro Sakurai has been making games since the early ’90s, a period when even the industry’s biggest games were often…