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Browsing: liveservice
"Any update is a bonus not a right": Peak co-developer Landfall reminds impatient fans it's not a live-service studio
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Peak might have suddenly become one of the biggest games on Steam last year, but co-developers Aggro Crab and Landfall…
Black Ops vet says his mystery PlayStation project wasn't a live-service game, and even if Sony shutting down his studio "f***ing sucked" he reckons it's just because "times change"
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Earlier this week, reports emerged that Sony was shutting down Dark Outlaw Games, a first-party studio led by Call of…
10 years later, one of the only live-service horror games still standing learned how to win the "hellish" attention war: "We didn't create a live game. We created a game that sort of lived"
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It doesn’t matter if they’re AAA or indie; third-person or first-person; dystopian, militaristic, or horror, live-service games keep meeting Highguard’s…
Marvel Rivals devs couldn't help but "panic" at the thought of going into the live-service graveyard that just claimed Highguard: "It's not guaranteed"
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Even with characters from one of the biggest and most beloved IPs of all time, Marvel Rivals maker NetEase was…