Subscribe to Updates
Get the latest creative news from FooBar about art, design and business.
Browsing: Larian
Larian boss will weigh his words "more carefully" after backlash, says criticism helped him understand why Baldur's Gate 3 "was sh*t"
Larian Studios founder and CEO Swen Vincke is back again with a reconsidered second statement, following controversy around his previous…
Larian boss is sick of players "shi***ng" on new games, and it feels like he's talking about Highguard
Highguard is, in many ways, my most-anticipated game of January. Its distinct lack of post-reveal marketing intrigued me, and the…
Larian says Divinity won't have AI-generated penises: "I can guarantee that all the genitals in the game be manually crafted with love"
AI may very well be an existential threat to humanity, but at least we no longer have to worry about…
After Baldur's Gate 3's Steam Deck success, Larian says it'll "do its best" to get Divinity working on Valve's handheld
“We all love the Steamdeck!” That was the ringing endorsement Larian Studios exclaimed during its recent Divinity AMA. Acknowledging just…
Baldur's Gate 3 director says Larian had "all the freedom we needed" to make the D&D RPG but adapting the tabletop format provided its own "limitations"
CEO of Larian Studios and director of Baldur’s Gate 3 Swen Vincke claims that Wizards of the Coasts gave the…
As Baldur's Gate 3 devs move onto Divinity, Larian lead says the writing process is to "encourage the chaos" and break situations "in every conceivable way"
Baldur’s Gate 3 was already a chaotic time, chock full of ways to ‘break’ or generally mess with the game…
"I wish Wyll had gotten more content and a more fulfilling arc too": Larian writer laments Baldur's Gate 3's unlucky Warlock, who played a much bigger role in stories that got cut
For as much as is in Baldur’s Gate 3 – and it’s a massive game – there’s plenty that hit…
Larian learned Divinity: Original Sin's random loot is "frequently confusing" and didn't "save us much time," which is why Baldur's Gate 3 and now Divinity are handcrafted
Divinity is ditching the randomized loot of its predecessors, Divinity: Original Sin and Divinity: Original Sin 2, in favor of…
Larian says "there is not going to be any gen-AI art in Divinity," and it's even booted it out of the concept art stage after backlash
Larian Studios has emphasized that the upcoming Divinity will not use any art created by generative-AI tools, and that it…
The thing I wanted more of from Baldur's Gate 3 is also something Larian wants to improve on in Divinity: "More interaction between companions"
The emotional rock of Baldur’s Gate 3 is its diverse cast of likeable and tragic companions, whose arcs and dialog…