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Browsing: inspiration
Backrooms director says Valve is an inspiration: "Don't make it if there's not a meaningful reason motivating it"
Backrooms director Kane Parsons has made no secret of how much he likes Valve’s games, calling Portal 2 the single…
Spider-Man star Tom Holland told Marvel to take inspiration from Christopher Nolan: "I was really able to lay down the law"
Tom Holland has been very candid about working across Marvel and Christopher Nolan’s new movie, The Odyssey, last year. The…
Control Resonant dev Remedy didn't use other triple-A games for inspiration, because "nobody is taking risks"
Control Resonant is stepping outside the Oldest House, and that’s a little scary. The brutalist architecture and shifting paranormal elements…
Metal Gear Solid's Snake actor didn't want to sound like the character Hideo Kojima took so much inspiration from it reportedly nearly got him sued
Metal Gear Solid lead actor David Hayter says he intentionally didn’t try to mimic Snake’s inspiration when creating the voice…
Monster Hunter and Pragmata creators praise The Legend of Zelda as the series turns 40: "A source of inspiration in countless ways for so many game creators"
Monster Hunter series creator Kaname Fujioka has shouted out The Legend of Zelda series as it celebrates its 40th anniversary.Speaking…
Exit 8 director took inspiration from The Shining for the upcoming horror movie's unique sound design: "I think [it] gets under our skin and kind of like mentally corners us"
Exit 8 director Genki Kawamura says the inspiration for the horror film’s unique sound design comes from none other than…
Clair Obscur Expedition 33 took inspiration from a surprising anime – Soul Eater creator's Fire Force: "Because it was a JRPG, we tried to find a mix"
Clair Obscur: Expedition 33 developer Sandfall Interactive took inspiration from the anime adaptation of Fire Force when defining the sound…
Megami Tensei author says devs must take inspiration from other media if they want to invent new gameplay systems
The author of the books that inspired the Shin Megami Tensei series says developers should take inspiration from other media,…
The Last of Us director used Ellie and Joel's bond as a reference for his new game, but the biggest inspiration was Ico, the first that made him cry
The Last of Us and Uncharted 4 game director Bruce Straley is back with a game that basically sells itself…
Uncharted and Last of Us director says Zelda: Wind Waker was the main inspiration for his new game's art style, because the devs wanted the graphics to "last the test of time"
There’s a certain timelessness to The Legend of Zelda: Wind Waker that can at least partly be attributed to its…