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Browsing: gamequot
Mass Effect 5 would benefit from "taking lessons from Baldur's Gate 3" and being more of a "Bethesda-style game," Skyrim lead says
Skyrim’s lead designer and former Bethesda veteran Bruce Nesmith has chimed in on what he wants to see from Mass…
Kingdom Come: Deliverance 2 couldn't compete with Assassin's Creed or Dragon Age: The Veilguard's budgets, so Warhorse had to "change the rules of the game"
Kingdom Come: Deliverance 2 is an absolutely huge game by pretty much every metric, but it was made on a…
Fable head says "we can't try to make a Lionhead game," and the RPG reboot isn't fantasy either: "We all know what fantasy is – it's The Witcher, it's Skyrim, it's Lord of the Rings"
Ralph Fulton, Playground Games general manager and game director on the new Fable, is drawing a distinct line between what…
Ex-Bethesda loremaster and Skyrim lead says Starfield's main problem was not enough Todd Howard: "When he would get pulled away from the game that would really hurt the game"
The winds were in favor for Starfield to be another generational RPG from the genre titans at Bethesda – industry…
Nintendo of America's new president makes her first public appearance since stepping into the role with a pep talk for devs: "Keep believing, keep playing, and know that you truly belong in this game"
Nintendo’s Devon Pritchard has made her first appearance since becoming president of Nintendo of America at the New York Game…
Animal Crossing players can't agree whether the new hotel tourist feature is a laggy, vibe-killing mess or "the best thing that could have happened to the game"
The biggest addition in Animal Crossing: New Horizons’ new 3.0 update is the new hotel feature, which lets you design…
Mirror's Edge originally looked like "every other Unreal game" in 2008, but it literally made people sick: "Moving very fast through the world, you got simulation sickness"
In the nearly 18 years since its release, Mirror’s Edge has built a sparkling reputation for its sparkling buildings and…
"The Sims has always been more than a game": Maxis says its values aren't changing amid EA's buyout as it works on "the next evolution" of the series
The life simulators working at Maxis have stressed that the developers behind The Sims are still committed to inclusivity, still…
Always online? Free-to-play? Nope, Xbox-published action RPG wants to be a "full game" now, switching to "buy once, offline" glory: "You will own the complete experience permanently"
Towerborne – the always-online, free-to-play action RPG from the developers of the incredible Banner Saga trilogy – is embracing a…