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Browsing: funquot
Making Fallout, Bethesda Game Studios realized "being realistic sometimes isn't fun" in games, dev says
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While making its version of the post-apocalyptic wasteland in Fallout 3, developer Bethesda Game Studios stumbled upon the revelation that…
Lies of P boss fights were so good they inspired Nioh 3's director to improve the bosses in his own Soulslike: "I really had a lot of fun"
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Having once called Lies of P the best Soulslike ever made outside FromSoftware’s walls, I find myself nodding along to…
Witchbrook's "practical approach to education" means the cozy RPG won't get sidetracked by studying: "We don't compromise on the fun"
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I never thought I’d look forward to the start of a new term at college, but Witchbrook has me hankering…
"Steam charts don't measure fun," says Splitgate dev as relaunched FPS debuts with a 90% lower peak
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A big budget sequel to one of my favorite competitive FPS games ever, Splitgate 2 was set to be a…
Fallout 3's iconic VATS system almost didn't make it into the RPG in time, and Bethesda was worried no one would even want to use it: "Is this even fun?"
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After Morrowind and Oblivion, the difficulties Bethesda had in pivoting to sci-fi for Fallout 3 are well-documented. But one major…