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Browsing: DLSS
Helldivers 2 players say new performance patch made the game look worse between "awful" DLSS implementation and a visual bug that'll make your eyes burn
Oh dear. Helldivers 2’s latest patch – rolled out with the sole purpose of optimization, tackling issues, and making the…
Resident Evil Requiem producer says DLSS 5 anger ‘shows we got Grace’s original design right’
Resident Evil Requiem’s producer has commented on the negative reaction to the game’s DLSS 5 AI-powered makeover revealed by Nvidia…
Capcom's glad we hated Resident Evil Requiem's terrible DLSS 5 AI demo, because it means fans "really liked the original design of Grace"
When Nvidia unveiled its AI-powered DLSS 5 tech earlier this year, Resident Evil Requiem was one of the titles on…
I had high hopes for Nvidia's DLSS 4.5 Dynamic Multi Frame Gen, but it's not quite what I expected
Nvidia DLSS 4.5 has just landed via the beta version of Nvidia App, bringing with it the ability to try…
In case it wasn’t already clear, Nvidia DLSS 5 has been a bit divisive since Nvidia demoed it last week…
"Nobody wants their games to look like Italian brainrot" – Indie publisher New Blood CEO urges devs to push back against DLSS 5 just like they did with NFTs and crypto games
I’m not remotely surprised that more Indie developers are pushing back against DLSS 5 and Nvidia’s gen AI graphics card…
Daniel Vávra is not one to shy away from discussing controversial topics. The former Warhorse Studios creative director, who shepherded…
Capcom confirms it isn't using gen AI in its games. Hopefully it sees sense with DLSS 5, too
We’ve all seen the yaasified, DLSS 5 Leon Kennedy and Grace Ashcroft. In fact, I think I see them every…
‘What version represents the collective experience?’ AI tech like DLSS 5 causes issues when preserving games, curator says
Machine learning and AI tech like DLSS 5 and its predecessors cause issues when preserving and exhibiting games, a museum…
"The underlying geometry is unchanged" – turns out DLSS 5 really is just a filter over 2D images, as Nvidia employee reveals: "Materials are inferred from the rendered frame"
The DLSS 5 drama continues, as one employee from Nvidia has shared more insight into the technicalities of how the…