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Browsing: director
Clair Obscur: Expedition 33 director says the French RPG's success was "completely unexpected from pretty much everybody" at the studio
Despite a handful of promising trailers and appearances at several Xbox showcases, I don’t think very many people were anticipating…
Rust director makes a public '25 million' offer to buy axed Amazon MMO New World, because "games should never die"
The clock on New World: Aeternum is officially ticking, with developer Amazon Games announcing that there’s just one year left…
Marty Supreme director says the sports drama almost ended with Timothée Chalamet getting bit by a vampire played by the Shark Tank guy
Josh Safdie says that the “I was born in 1601” line in Marty Supreme may not have been a joke…
Uncharted and Last of Us director says Zelda: Wind Waker was the main inspiration for his new game's art style, because the devs wanted the graphics to "last the test of time"
There’s a certain timelessness to The Legend of Zelda: Wind Waker that can at least partly be attributed to its…
Mortal Kombat and The Boys star is a killer pirate in swashbuckling action-adventure film from Haven director
The first trailer for The Bluff has arrived – and Priyanka Chopra Jonas is ready to kick some pirate booty.In…
Rockstar, Naughty Dog, and Nintendo are "pushing the envelope of innovation with a AAA budget," says Split Fiction director: "You can do a big AAA title but also take innovative risks"
Split Fiction and It Takes Two director Josef Fares is worried about the future of AAA games in the face…
‘EA is getting more shit than they deserve’: Split Fiction director Josef Fares defends Hazelight’s publishing partner
Hazelight Studios founder Josef Fares has defended Electronic Arts, saying he believes the publisher has been vilified more than others.EA…
Stranger Things VFX director says they went through "maybe 100 looks" before settling on Vecna's final form – and some early designs appear to be Hellraiser-inspired
The Stranger Things documentary has arrived – and it’s here to remind us how much scarier Vecna could’ve looked on…
Clair Obscur: Expedition 33 director praises the RPG sicko who managed to beat the most infamous boss by taking every hit without cheesing: "I tried to do it before release and I couldn't manage it"
Clair Obscur: Expedition 33 developer Sandfall Interactive was merciful when it decided to make the game’s most infamously punishing fight,…
Baldur's Gate 3 director says Larian had "all the freedom we needed" to make the D&D RPG but adapting the tabletop format provided its own "limitations"
CEO of Larian Studios and director of Baldur’s Gate 3 Swen Vincke claims that Wizards of the Coasts gave the…