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Eidos Montreal continues 3 straight years of layoffs as the Deus Ex studio fires 124 devs and 12-year studio head departs: "Today is a difficult day"
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Eidos Montreal, best known as the developer behind the modern Deus Ex games, has announced another round of layoffs, continuing…
"We got there in the end": No Man's Sky dev says sorry "it took so long" to add customizable ships to the Switch 1 version, but optimizing things enough "was a difficult technical challenge"
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No Man’s Sky’s recent Remnant update added a whole host of exciting stuff from a gravity gun to a spider…
After 5 years, GOG lead says removing cult horror game Devotion from the store is a situation that "remains difficult to reflect on"
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Digital PC gaming storefront GOG has finally reflected on its decision to delist Devotion five years ago due to political…
The very first Fallout 3 art was the box art, but the most difficult bit to create was the iconic Vault suit
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Box art isn’t traditionally the first bit of art that’s drawn up when making a game – whatever’s printed on…
The Duffer Brothers say the Stranger Things season 5 finale was "the most difficult writing circumstance we've ever found ourselves in" because they were "constantly getting hammered" by Netflix
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The Duffer Brothers have revealed that the Stranger Things season 5 finale was “the most difficult writing circumstance” they’ve ever…