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Arc Raiders lead was surprised The Last of Us players really liked the game, "they just didn't like to have PvP all the time"
One of the most interesting slides in Arc Raiders production director Caio Braga’s GDC presentation offered a breakdown of PvP…
OG God of War devs didn't expect the PS2 classic to take 4 years to make, but they "didn't know any better" and "crunched like motherf***ers"
God of War and its sequel are some of the best PS2 games ever made, but Sony’s Santa Monica Studio…
10 years later, one of the only live-service horror games still standing learned how to win the "hellish" attention war: "We didn't create a live game. We created a game that sort of lived"
It doesn’t matter if they’re AAA or indie; third-person or first-person; dystopian, militaristic, or horror, live-service games keep meeting Highguard’s…
The first thing Arc Raiders testers told Embark after the game pivoted to PvP was "they didn't like the PvP," and they didn't feel any better about its looting: "They were not very happy"
Arc Raiders is in the awkward position of being a popular PvPvE game with some players who despise PvP but,…
Resident Evil Requiem leads let actors re-do "technically" perfect scenes if it made them happy, says Grace actor: "'If you didn't feel it, we need to do it again'"
Resident Evil Requiem has some of the most convincing performances in the entire series, with Angela Sant’Albano’s work as Grace…
"The CRPG I didn't know I needed": Ridiculously pretty Baldur's Gate-like with a beat 'em up twist and 91% positive Steam reviews finally hits 1.0
Banquet of Fools has quietly been one of the most promising CRPGs in Steam Early Access for over a year,…
"I don't know what I was thinking": Stardew Valley creator went through hell 6 months before launch, and the game didn't come together until "the last moment"
To celebrate the 10th anniversary of Stardew Valley, creator Eric “ConcernedApe” Barone has shown off a bunch of early versions,…
Fallout 3 is famously green, but series co-creator Tim Cain didn't even notice because he's colorblind: "I was blown away"
Fallout 3 always has been and forever will be drowning in the color green – a visual hue that game…
Helldivers 2 devs didn't know if players would actually manage to defend Super Earth last time, so as they drop Cyberstan on their heads, "we don't know what will happen"
One of the most unique things about Helldivers 2 is the way the collective player base determines the way the…
Dragon Quest 8 translator's decision to make the JRPG British English didn't go down well with Square Enix's American office: "They couldn't understand it, and they really hated it"
Ask any writer who’s used both British English and American English, and we can list a multitude of differences between…