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Browsing: didn039t
Judas lets you "truly inhabit a character" in a way BioShock didn't, and Ken Levine says the game "spent 5 years in just R&D" to make sure NPCs respond to every choice
We’ve been waiting a long, long time to see what’s next from Ken Levine – best known as the lead…
I won my first 2XKO match using the power of rancid vibes, and it's sold me on a game I didn't expect to care about
Despite naming my dog after a League of Legends character, its fighting game spinoff 2XKO hasn’t been on my radar.…
Legendary Master Chief actor says he didn't like doing voice work for Halo 5's misleading ads because it made it harder to "stay true to the character"
The iconic voice of Master Chief in Halo, Steve Downes, has spoken out about Halo 5’s weirdly misleading promotional videos……
Arknights Endfield disables PayPal transactions, as players report being charged for things they didn't buy
Arknights: Endfield has been a long time coming. First appearing in 2022, then holding its first technical test in 2024,…
Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the…
After Morrowind and Oblivion, hardcore RPG fans didn't want Bethesda on Fallout 3 – "It was surprising to us just how much hate we got"
Bethesda wasn’t always synonymous with Fallout. A certain generation of hardcore PC RPG fans resented the studio’s increasingly mainstream, console-friendly…
Larian learned Divinity: Original Sin's random loot is "frequently confusing" and didn't "save us much time," which is why Baldur's Gate 3 and now Divinity are handcrafted
Divinity is ditching the randomized loot of its predecessors, Divinity: Original Sin and Divinity: Original Sin 2, in favor of…
Larian is "sorry" that Baldur's Gate 3's most underrated companion didn't get a "fulfilling arc," with romance on its improvement list
We all have our favorite Baldur’s Gate 3 companion. It normally follows a similar pattern: Shadowheart and Astarion lead the…
Fallout 3's iconic VATS system almost didn't make it into the RPG in time, and Bethesda was worried no one would even want to use it: "Is this even fun?"
After Morrowind and Oblivion, the difficulties Bethesda had in pivoting to sci-fi for Fallout 3 are well-documented. But one major…