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Browsing: devs
Hytale is Twitch's most-watched game as devs finally release Minecraft rival they've "waited ten years" for
It’s finally here. Almost eight years after its 2018 announcement, we finally have our hands on Hytale, the long-awaited Minecraft-like.…
Rockstar spokesperson says "we welcome" judge's decision to deny fired GTA 6 devs interim relief, union highlights "a glimpse of Rockstar's flimsy grounds for defence"
A judge today ruled against forcing Rockstar to pay out interim relief to the 34 GTA 6 developers it fired…
Despite being twice the size of Hades, Hades 2 spent half as long in Steam Early Access because its devs already knew "what needed to be in" it
Hades 2 creative director Greg Kasavin has explained how Hades 2 spent less time in Early Access than its predecessor,…
Clair Obscur: Expedition 33 devs "basically did twice the work" of a more experienced team to get the hit French RPG out the door
Sandfall Interactive hired more junior and first-time developers than you’d expect from a team that just delivered an award-sweeping game…
As Baldur's Gate 3 devs move onto Divinity, Larian lead says the writing process is to "encourage the chaos" and break situations "in every conceivable way"
Baldur’s Gate 3 was already a chaotic time, chock full of ways to ‘break’ or generally mess with the game…
Despite creating all-timer hits Kirby and Super Smash Bros, Masahiro Sakurai still doesn't think he's a "hit maker," and is envious of other devs for their "incredible" creations
Even after he created both Kirby and Super Smash Bros., industry legend Masahiro Sakurai doesn’t think of himself as a…
Final Fantasy 7 Remake trilogy director had to consider how much to include from the various spin-offs because devs "didn't just want to make a remake"
Final Fantasy 7 definitely has more spin-offs and peripheral vignettes than any other game in the storied series, by far,…
Devs behind adorable creature-collecting life sim Moonstone Island reveal their next game, which is "not sequel but also not not sequel"
Indie developer Studio Supersoft has just revealed its next project that’s set in the same fantasy universe as its absolutely…
Valve sends annual chocolates to Steam devs who earn roughly $800,000, and before Peak the folks at Aggro Crab got pretty sick of looking across the hall to see the Slay the Spire team open Gaben candy every year
There’s a deep, dark, and milky secret about a handful of highly successful developers on Steam: Valve likes to send…
Fallout co-creator Tim Cain says "there's so much arguing" about games to the point some fans and devs are leaving altogether, but his wisdom is "buy the games you want to see more of," especially indies: "It's the only way forward through this I can see"
Tim Cain, who created the original concept for Fallout and led the development of the first game, has been around…