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Browsing: devs
After 27 years at Ubisoft, The Division boss Julian Gerighty leaves for Battlefield Studios while devs promise "an ambitious, unchanged commitment" to The Division 3
Legendary Tom Clancy’s The Division lead Julian Gerighty, who’s worked at Ubisoft in some capacity since 1999, will soon leave…
Uncharted and Last of Us director says Zelda: Wind Waker was the main inspiration for his new game's art style, because the devs wanted the graphics to "last the test of time"
There’s a certain timelessness to The Legend of Zelda: Wind Waker that can at least partly be attributed to its…
6 years ago, an MMO player of focus, commitment, and sheer will demanded a pair of custom sandals in-game – at long last, the devs decide "it's time" to add them
Old School RuneScape history has, once again, been written by its players. In June 2020, a now-deleted Reddit account made…
As demand for Hytale servers blows past Hypixel's expectations, devs warn "launch week will be bumpy, but we'll get everyone in"
After years of waiting, the Hytale servers have spun up and fans are jumping into early access. Demand has apparently…
Hytale is Twitch's most-watched game as devs finally release Minecraft rival they've "waited ten years" for
It’s finally here. Almost eight years after its 2018 announcement, we finally have our hands on Hytale, the long-awaited Minecraft-like.…
Rockstar spokesperson says "we welcome" judge's decision to deny fired GTA 6 devs interim relief, union highlights "a glimpse of Rockstar's flimsy grounds for defence"
A judge today ruled against forcing Rockstar to pay out interim relief to the 34 GTA 6 developers it fired…
Despite being twice the size of Hades, Hades 2 spent half as long in Steam Early Access because its devs already knew "what needed to be in" it
Hades 2 creative director Greg Kasavin has explained how Hades 2 spent less time in Early Access than its predecessor,…
Clair Obscur: Expedition 33 devs "basically did twice the work" of a more experienced team to get the hit French RPG out the door
Sandfall Interactive hired more junior and first-time developers than you’d expect from a team that just delivered an award-sweeping game…
As Baldur's Gate 3 devs move onto Divinity, Larian lead says the writing process is to "encourage the chaos" and break situations "in every conceivable way"
Baldur’s Gate 3 was already a chaotic time, chock full of ways to ‘break’ or generally mess with the game…
Despite creating all-timer hits Kirby and Super Smash Bros, Masahiro Sakurai still doesn't think he's a "hit maker," and is envious of other devs for their "incredible" creations
Even after he created both Kirby and Super Smash Bros., industry legend Masahiro Sakurai doesn’t think of himself as a…